Transportation

Transportation includes all methods of getting around in Runescape.

On Foot
The most basic method of moving is walking. Unlike in Runescape 2, in Classic only walking is possible. This effectively makes the walking speed a constant one game square per 0.6 seconds (a tick).

By Carts

 * Mine Carts in Coal Trucks to transport Coal and in Desert Mining Camp mine for a person to travel between sections
 * Cart Driver who drives from Shilo Village to Brimhaven for 300 GP

By Teleportation

 * Magic Spells
 * Charged Dragonstone Amulet
 * Spirit Trees
 * Teleport House to travel between East Ardougne and high level Wilderness
 * Magic whistle to travel between northwest Brimhaven and Fisher King Realm
 * Wizards' Guild portals
 * Magical pool in Mage Arena
 * Dramen Staff to travel from Lumbridge Swamp to Zanaris
 * Door in Entrana dungeon leads to Wilderness

By Water
Various ships offer free or charged rides travel between ports. {|class="wikitable" !Ship location !Destination !Fee !Notes
 * Port Sarim
 * Entrana
 * Free
 * Works both ways
 * Port Sarim
 * Musa Point
 * 30 GP
 * Works both ways
 * Port Sarim (Lumbridge Lady)
 * Crandor
 * See Dragon Slayer
 * See Dragon Slayer
 * East Ardougne
 * Brimhaven
 * 30 GP
 * Works both ways
 * The Lady of the Waves
 * Unknown
 * Unknown
 * Unknown
 * Port Khazard, Fishing Trawler ship
 * It is possible to fail the minigame and end up ashore
 * Free
 * Unknown
 * Unknown
 * Port Khazard, Fishing Trawler ship
 * It is possible to fail the minigame and end up ashore
 * Free
 * Free

Other

 * Death
 * Various Doors, Odd looking walls, Gates, Ladders, Cave entrances, and so on can take players to new areas
 * Identifying as an outlaw to Shantay in Shantay Pass will put player in jail. Refusing to pay the 5 GP price out will make the Shantay Pass Guards to transport you to Port Sarim Jail
 * Some characters help the player to travel during quests
 * Winelda will teleport the player across lava during Temple of Ikov for 20 Limpwurt roots
 * Koftik will help the player to return to West Ardougne from deep within the Underground Pass