Magic training

Magic is a combat skill in. The runes required for better spells can be relatively expensive to buy, as they can only be acquired through monster drops, pickpocketing, or from other players. Training Magic in to decent levels, however, can be relatively fast, and cheap.

Acquiring Runes
Some of the best ways to get lots of runes quickly is to train other skills.

Safe spotting Count Draynor
The player's inventory should consist of the following items: Players can repeatly cast Wind strike on high-level opponents while behind a safespot. To save the trouble of finding another monster / picking up drops etc, players can do the following:
 * A large amount of Mind runes (10,000+ should be enough)
 * 1 Staff of Air
 * 1 Sleeping bag
 * 1) Progress through the Vampire Slayer quest until you need to fight Count Draynor.
 * 2) Search the coffin, Count Draynor should appear.
 * 3) Have Count Draynor on the other side of the coffin.
 * 4) Finally, repeatedly cast Wind strike at the Count.

The above trick works because the Count would regenerate 1/4 of his Hits every time it reaches 0 if players did not bring a stake. This allows for quick, cheap experience. Assuming this trick was done at level 1 Magic, it would take 592,475 Wind strikes to get to level 99 Magic.

Crumble Undead
When cast on the right monsters, Crumble undead can hit high while being relatively low-cost. There are several locations where it is convenient to cast. One such location is inside the Magic Guild, where there are several caged Zombies in the cellar, requiring level 66 magic (although a Wizard's Mind Bomb may be used). It is possible to get 120k ± 10k Magic experience per hour casting the spell on the zombies, and hopping between worlds whilst waiting for the zombies to respawn.

Safe spotting Lesser Demon
You can also safe spot the Lesser Demon at the top of the Wizard's Tower in Draynor Village. This is a very efficient way to train magic as he has high life points, and can't attack back. You can use telekinetic grab to pick up drops for additional magic experience, but it is not recommended because it rarely offsets the cost of runes to cast the spell, except perhaps in the case of Medium Rune Helmets.

Non-combat spells
Nature runes and a Staff of Fire can be used for superheating ores into bars while mining, or for alchemizing unwanted drops or made equipment, such as armour and weapons. It is possible with high level alchemy to get 120k ± 10k magic experience per hour if trained efficiently, which is the same as casting Crumble undead underneath the Magic Guild.

Cosmic runes and elemental runes can be used to enchant strung amulets into various stat boosting amulets, which can be sold to other players for good amounts of money.