Anvil

An anvil is a stationary piece of scenery that is used in the smithing skill. Players can create various pieces of armour and weapons on the anvil. Using a bar on an anvil when they have a hammer in their inventory will prompt the player to be asked what type of item they would like to smith.

The Experimental Anvil is a special type of anvil which is used in the Tourist Trap quest to produce a prototype dart tip. It is only found in the Bedabin Camp and it the play must get Al Shabim's permission to use it.

Locations

 * Doric's anvils north of Falador (requires the completion of Doric's Quest to use)
 * Dwarven Mine
 * Hemenster
 * Port Khazard buildings west of General Store
 * Seers' Village (west of the bank)
 * (Two anvils)
 * Tai Bwo Wannai
 * Thurgo's Peninsula
 * Underground Pass (dwarven camp)
 * Varrock (south of west bank)
 * (Three anvils)
 * Varrock (Horvik's Armour Shop)
 * West Ardougne
 * Wilderness Bat house
 * Wilderness Spider ruins (blocked by a slashable Web)
 * Yanille in the hut just south of the bank
 * (Two anvils)
 * Level 16 Thieving and lock-picking is required; however, a lockpick is not)