Wilderness

The Wilderness is a barren wasteland which covers northern Gielinor. It is the result of a 4,000 year long war known as the God Wars. Inside the Wilderness, players can attack each other if they're deep enough. Inside the Wilderness, there will be a number on the corner of your screen, if that number is the difference between you and someone else, you can be attacked by them in that area.

It is advised to only bring what you can risk losing into the Wilderness. Keep in mind that teleporting is prohibited beyond level 20 Wilderness, with the exception of the Charged Dragonstone Amulet which allows teleporting from up to level 29 Wilderness.

Getting there
The Wilderness border can be crossed on foot from northern regions of Misthalin and Asgarnia. The border areas are: Chaos Temple and Goblin Village, Black Knights' Fortress, Edgeville, northern Varrock and Lumber Mill. Edgeville is the most used location due to very close bank and direct teleport there via Charged Dragonstone Amulet.

The quicker ways to get into deeper Wilderness are through Teleport House in East Ardougne and Magic Door in Entrana dungeon. The teleport house takes straight to level 50 wilderness and magic door to level 31.

Locations in the Wilderness

 * Bandit Camp
 * Bone Yard
 * Chaos Temple
 * Chaos Ridge
 * Dark Warrior's Fortress
 * Demonic Ruins
 * Frozen Waste Plateau
 * Graveyard of Shadows
 * Hobgoblin mine
 * Lava Maze
 * Red Dragon Isle
 * Chaos Dwarf mine
 * Runite mine
 * Steel mine
 * Skeleton mine
 * Ruins (east)
 * Ruins (west)

High level Wilderness

 * Agility Course
 * Axe House
 * Bat house
 * Frozen Waste Plateau
 * Deep Wilderness dungeon
 * King Black Dragon lair
 * Mage Arena
 * Pirates' Hideout
 * Rogues' House
 * Rogue mine
 * Scorpion Pit
 * Teleport House

Monsters

 * Bandits
 * Bears
 * Black knights
 * Black unicorns
 * Chaos dwarves
 * Dark warriors
 * Dark wizards
 * Ghosts
 * Giants
 * Greater demons
 * Hobgoblins
 * Ice giants
 * Ice warriors
 * Lesser demons
 * Moss giants
 * Rats
 * Red dragons
 * Scorpions
 * Skeletons
 * Spiders
 * Thugs
 * Wolves
 * Zombies


 * The Wilderness did not appear on Jagex released world maps.
 * There is no Forgotten Cemetery in, but there is one in w:c:runescape:The Forgotten Cemetery.
 * In, the Graveyard of Shadows is simply called the Graveyard.
 * Prior to the addition of Wilderness in 13 August 2001, players were susceptible to death by another player across . The areas were also multi-combat. When "Player-Killer" mode came out three indicators hinted the other player's combat: red, if the person was higher than you, white, if they were the same level as you, or yellow, when they were lower.