Sound effects

Sound effects are effects incorporated into Runescape Classic to enhance certain actions such as fighting a monster. They are members-only feature and as such on free-to-play worlds the corresponding sound effects file would not be loaded.

Unique sound effects appear for the following actions:
 * Being under attack
 * Retreating
 * Fighting against armoured npcs (2 sounds - 1 when damage dealt, 1 when no damage dealt)
 * Fighting against undead npcs (2 sounds - 1 when damage dealt, 1 when no damage dealt)
 * Fighting against all other types of npcs or a player (2 sounds - 1 when damage dealt, 1 when no damage dealt)
 * Being victorious after the fight
 * Dying after the fight
 * After issuing a projectile
 * Casting successfully a spell
 * Failing to cast a spell
 * Activating a prayer
 * Deactivating a prayer
 * Recharging prayer points at an altar
 * Passing through a secret door
 * Opening a door
 * Closing a door
 * Filling a jug, pot, or bucket
 * Taking an object
 * Dropping an object
 * Paying at a shop
 * Eating
 * Picking up from a resource field such as wheat, potato, etc
 * Operating something such as hopper or spinning wheel
 * Clicking on an inventory item to equip
 * Cooking
 * Fishing
 * Mining
 * Cutting a gem
 * Smithing at an anvil
 * Mixing ingredients
 * Advancing a level

Trivia

 * There are places where the opening and closing doors sound effects play consecutively. Notably the gates that relock themselves after being open.
 * Sound effects such as those for cutting down trees, making a fire and other ones never got into Runescape Classic.
 * Some skills feature both a sound effect and a bubble