Magic

Magic is a skill in Runescape Classic that allows players to cast spells using runes. Many of the spells can be cast on monsters and other players to inflict damage or decrease stats. Aside from combat spells, the magic spellbook also offers many useful spells such as teleportation, enchantment and alchemy. When a player successfully casts a spell on an opponent, a blue star represents the spell and is shot toward the enemy. Players with level 66 magic or higher, can access the Wizards' Guild in Yanille.

Spells
There are many spells in the magic spell book. Each spell has a different effect and requires a different combination of runes in order for them to be cast. Upon casting a spell, the player will receive a certain amount of magic experience. The higher level the spell, the more magic experience it gives.

Every spell has the chance to be cast unsuccessfully which will result in the player having to wait 20 seconds before they are able to cast another spell. Failing a spell will not use up the runes in the players inventory and the player will not gain any magic experience. Having a higher magic level and wearing equipment with magic bonuses will reduce the chance of failing a spell.

Equipment
Unlike RuneScape 2, armour does not decrease the magic bonus when equipped which is the reason it is often worn by mages instead of equipment that raises their magic bonus.

The following items increase a Player's magic bonus:
 * Wizards robe
 * Wizardshat
 * Santa hat

Training
Magic is one of the hardest skills to train in RuneScape Classic due to the lack of runes caused by the absence of the runecrafting skill. Because of this, runes are high priced and training can be very expensive.

Trivia

 * There is only 1 spellbook compared to RuneScape 2 which has 3 spellbooks.
 * Magic used to be split into two skills: GoodMagic and EvilMagic. However, the later was removed.
 * The discontinued holiday item, santa hat, provides a magic bonus of +3.