Fisher King Realm

The Fisher King Realm is an area featured in the The Holy Grail quest. To get to it, the player must blow a magic whistle at the north-western end of Brimhaven. The player travels there in search of the Holy Grail.

It is ruled by the Fisher king, and later, King Percival. When Percival becomes the king, the realm turns prosperous.

There is a Fisher King's Castle that can be entered by ringing a Bell found nearby. The realm contains many trees and once restored, three bait/lure fishing spots get added and the wheat and potato fields replenished, making it a viable location to train fishing, cooking, woodcutting, and firemaking.

Inhabitants

 * Sir Percival / King Percival
 * Fisher king
 * Fisherman
 * Maiden
 * Unhappy and happy peasants

Spawns

 * Magic whistle (3 when realm is dilapidated, 2 when realm is restored)

Trivia

 * If the player tries to use a teleport spell inside the realm, the game will print a message saying that teleport spells cannot be used beyond level 20 wilderness, indicating that the realm is somewhere beyond that (technically being above level 60).