User:Shasta Sms/Sandbox

Bubbles (sometimes referred to as overhead items) are sprites shown above players' heads when performing many different actions in RuneScape Classic. Creating complex animations requires memory and time, especially for 2-dimensional sprites such as those used for players, which need to be painstakingly redrawn for each frame. Thus, role-playing aids such as text in the chat box and bubbles are used instead. Generally speaking a bubble will appear for gathering skills when using the appropriate tool with the resource scenery (fishing spot, mining rock, or tree), for production skills when interacting with the helper resource scenery (furnace, anvil, range, potter's wheel, pottery oven, spinning wheel), when attempting to get something from scenery such as water, sand, wool, rock samples, and when opening 'special' doors or after doing intermediate steps.

They are almost always the same as an item's icon.

Bubbles appear for the following actions:

Crafting
Bucket sand furnance.png|Making molten glass by using bucket of sand on furnace Soda ash furnance.png|Making molten glass by using soda ash on furnace


 * Using either sand or soda ash on a furnace, whilst having both in inventory - a bucket of sand or soda ash, depending which one was used
 * Fishing
 * Searching the Trawler catch - a net
 * Herblaw:
 * Grinding bat bones or a lump of charcoal - shows pestle and mortar
 * Using unfinished guam potion on Jangerberries - shows the unfinished guam potion to get unfinished ogre potion
 * Using unfinished ogre potion on ground bat bones - shows the unfinished ogre potion
 * Using Jangerberries on unfinished guam potion - shows the jangerberries to get unfinished ogre potion
 * Adding ground bat bones to unfinished ogre potion - shows the ground bat bones
 * Using Ammonium Nitrate on nitroglycerin - shows the Ammonium Nitrate to produce mixed chemicals (2 chemicals)
 * Using ground charcoal on mixed chemicals (2 chemicals) - shows the ground charcoal to produce mixed chemicals (3 chemicals)
 * Using arcenia root on mixed chemicals (3 chemicals) - shows the arcenia root to produce explosive compound
 * Using Bat bones on the Pestle and mortar to grind them - shows the bones
 * Mining:
 * a panning tray, when panning at the Digsite
 * a trowel or Rock pick, when excavating the Digsite with the trowl or rock pick, respectively
 * a Bronze Pickaxe, when mining the Rock of Dalgroth, regardless of the pickaxe used
 * Smithing:
 * a Multi cannon ball, when using a steel bar whilst having a Cannon ammo mould on a furnace
 * Woodcutting:
 * a knife, when harvesting a cactus with a knife
 * Miscellaneous
 * Drinking - Beer, Dwarven Stout, (half) Wine, Tea, or Chocolaty milk
 * Eating a Tasty Ugthanki Kebab
 * Using water sources - an empty vial, bucket, jug, bowl, or (Blessed)Golden Bowl appears after it is used on the water source
 * Getting sand - an empty bucket appears after it is used on the Sand pit
 * Opening doors:
 * Using Jail keys on a door in the Taverley dungeon jail
 * Using Brass key on the door to access or leave the shortcut to the Edgeville dungeon
 * Using Dusty Key on the door to access or leave the Blue Dragon area in Taverley dungeon
 * Using Closet Key on the closet door at Draynor Manor, during Ernest the Chicken quest
 * Using Miscellaneous key on the door, where Phoenix Gang members range Grip during Hero's Quest
 * Using key on the door of Phoenix Gang's weapon store building
 * Using the Shiny Key on the door to access or leave the building in McGrubor's Wood that has a ladder leading to the Temple of Ikov Dungeon.
 * Pulling a Christmas cracker
 * Repairing a cannon during Dwarf Cannon using the toolkit
 * Giving Brother Cedric a Bucket of water
 * Getting tackled, or tackling during Gnome Ball (minigame) by a Gnome Baller

Trivia

 * Mining Blurite ore does not produce the mining bubble.
 * Fishing Giant Carp does not produce the fishing bubble.
 * Using a Rock pick at the incorrect digging site will not give a bubble.
 * When moulding soft clay or smithing with Doric's anvil, the bubble appears before the player selects what to make.
 * Cutting an opal is the only gem that produces a chisel bubble. None of the other precious or regular gems produce it.
 * The only bubbles that appear for Herblaw are for quest related items.
 * Actions that require distinct elements in the player's inventory will show the bubble of the first item used, for instance if making steel bars and using first iron ore on furnace, the iron bubble will be shown. If making molten glass and soda ash is first used then that will be shown.
 * Whilst using bat bones on a Pestle and mortar shows the bones bubbles, using A lump of Charcoal on the pestle and mortar does not follow the same rule and instead the Pestle and mortar bubble is shown.
 * As opposed to woodcutting showing the axe that was used, when mining only one pickaxe bubble is shown, not depending on the pickaxe used. This was since variations of pickaxes came after bubbles were implemented.
 * Drinking or making gnome cocktails will not produce a bubbles.
 * Swapping the order for the items used at each step of the Ogre potion changes the skilling bubble. The same, however, does not hold for the Explosive compound.
 * RuneScape 3 features a discontinued piece of content which is a reference to the skilling bubbles in Classic
 * RuneScape 3 's classic cape used to produce the Rune bar, Rune axe (hatchet), and Rune arrows (nonexistent bubble in classic). This was later changed to produce only the hatchet bubble.

Miscellaneous gallery

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