Claus/Dialogue

Off quest

 * Player: hello
 * claus: sorry i can't talk now
 * claus: you would be amazed how many
 * claus: meals this family can go through

After siding 'good'

 * Player: hello
 * claus: you're that chap they've asked to help get those nasty folk
 * claus: that keep breaking in
 * Player: yep, that's me
 * claus: well i wish the best of luck

After killing Alomone

 * Player: hello there
 * claus: hello, how are you today
 * Player: not bad thanks
 * claus: good good

After accusing the Butler

 * Player: hello there
 * claus: hello, how are you today
 * Player: not bad thanks
 * claus: good good

After the quest

 * Player: hello cook
 * claus: well hello there traveller
 * claus: are we fit and well
 * Player: yes i'm fine
 * claus: good to hear

After siding 'evil'

 * claus: you're that chap they've asked to help get those nasty folk
 * claus: that keep breaking in
 * Player: yep, that's me
 * claus: well i wish the best of luck

After using poison on the range

 * claus: hello there
 * claus: caught any thieves yet?
 * Player: afraid not
 * claus: keep at it

After talking to Alomone

 * Player: hello there
 * claus: i don't understand it
 * claus: how could someone slip poison in my cooking
 * claus: without me even noticing
 * claus: I'll be lucky if the carnilleans don't fire me
 * claus: those animals how could they do it
 * claus: poor scruffy

After the quest

 * Player: hello cook
 * claus: get out of my kitchen
 * claus: can't you tell your not welcome around here