Skills

Skills are levels of abilities for a player to perform a given task. Skills can increase a player's ability in combat, gathering resources, processing materials, or performing other tasks.

List of skills
There are 18 different skills to train in, with Agility, Fletching, Herblaw, and Thieving only available to members.

Each skill has a maximum cap of 536,870,911 experience points which may be gained. Each skill requires 13,034,431 experience points to achieve level 99. The maximum level you can reach in a skill is 99. Attack, Defense, Strength, Hits, Ranged, Prayer, and Magic also count towards your Combat level.

Skill total
Your total level is based on the sum of all of your skill levels. The maximum skill total in is 1,782.


 * Tailoring was a former skill in that was intended for players to tan and craft leather items, but there was no way to train it. It was later merged into Crafting.
 * Influence, although it did not follow a experience curve, was displayed as a former skill and was changed to become Quest points.
 * Carpentry was a proposed skill, but was not implemented in the game. It was later implemented in as the Construction skill.
 * Summoning (aka. Necromancy) was a proposed addition to the Magic skill, which would have allowed players to summon monsters. It would have used the life rune. It was later implemented in as the Summoning skill.
 * Along with the other equipment status, there used to be a Hiding stat, though no equipable item gave a 'hiding' bonus.
 * Prayer is the only skill in which no player had reached level 99 before the release of . However, "Lilyuffie88" was the furthest at that point with over 10 million Prayer experience.