Pure

Pures are characters that really created their accounts with the intention to PK. Pures keep certain stats high, while keeping others low. Most pures train their stats in a way that lets them 3 hit kill their enemies, making them unable to escape and unable to eat. There are many different kinds of pures, some better for staking, while others are better for PKing.

Based on Attack

Level 1 Attack: These pures use Iron Two-handers to fight. These hardly lose much upon death and are able to maximize their combat stats in strength. These pures are very good for boxing (no weapon, no armor fighting) if the pure has high strength and defense. These accounts often have trouble hitting players with 10 or higher defense. Mages almost always have level 1 attack or they become somewhat impure.

Level 5 Attack: These pures use Steel Two-handers to fight. They are a lot more accurate than pures with Level 1 attack. Sometimes, Mage Tanks will get level 5 attack to make training defence easier, however this makes them a bit less pure.

Level 10 Attack: These pures use Black Two-handers to fight. They are a lot more accurate than pures with level 5 attack. Mage Tanks will sometimes get level 10 attack to make training defence easier, however this makes them less pure.

Level 20 Attack: These pures use Mithril Two-handers to fight. These have very high power and medium aim, however pures with level 40 attack are a lot stronger, although mithril two-handers are a lot cheaper than rune two-handers.

Level 30 Attack: These pures use Adamant Two-handers to fight. These are pures who do not want to spend a large amount of money on runite two-handers.

Level 40 Attack: This is the best (in my opinion) attack level for melee pures to use. These have the highest potential to 3 hit players of all strength pures. A good trick to hit 1-2 damage higher is to buy Dwarven Stouts from the bar in Falador, then drink them until your attack falls under level 8. You can now hit the dummies in Varrock, meaning you have less hitpoints but higher strength! It is highly reccomended that you do this, as you need all the strength you can get.

Level 60 Attack: These aren't really that useful. While they are a lot more accurate than 40 Attack pures, dragon longswords/dragon battleaxes aren't significantly better than rune two handers, and while some may argue that dragon longswords let you use shields, all you really have to do is switch from a rune two-hander while attacking to a shield when you are being attacked.

Level 99 Attack: These pures are mainly for killing tanks. However, this massive attack level also means you hit a lot lower than you would with 99 strength, reducing your potential to 3 hit a player.

Based on Defense: Level 1 Defense: Most pures will have level 1 defense. Due to these pures' lower defense, they can shift those levels to Strength and hit a lot higher than an impure player of the same level. These pures use iron armour in combat.

Level 5 Defense: These pures have a lot higher amount of defense than level 1 defense pures, however they will still get hit easily. These pures use steel armour in combat.

Level 10 Defense: Black armour, baby!

Level 20 Defense: These pures excel at fighting pures with level 1-30 attack. However, 40 Attack+ pures can easily decimate these pures. These pures use mithril armour in combat.

Level 30 Defense: While these pures have a lot lower strength than 1 defense pures of the same level, these pures, when equipped with adamant armour, can block a good percentage of attacks from 40 attack pures.

Level 40 Defense: Let's face it, rune armour is too much risk for PKing. However, these pures are very good for staking other players as they can block attacks from many attacks. Some mage tanks choose to get 40 defense to stake other players with, as they get a good amount of hitpoints (around 29)

Level 60 Defense: Dragon armour! But really, the medium helmet only gives 4 higher defense than a rune full helm, and pures can not use the dragon square shield. Many mage tanks choose to get 60 defense as it provides them with a good amount of hitpoints (49).

Level 99 Defense: The ultimate tank. 99 Defense is usually only used by high levelled mage tanks. Level 99 Defense provides a mage tank with a good 87 hitpoints.