Ardougne teleport | |
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Nicknames | Ardy tele |
Released | Unknown date edit (Unknown update edit) |
Pay-to-play | Yes |
Quest needed? | Yes - Plague City |
Staff needed? | None |
Magic level | 51 |
Description | Teleports you to Ardougne |
Runes | 2 Law, 2 Water |
Experience (?) | 122 |
Fatigue | Unknown edit |
Casts / 100% (?) | Unknown edit |
Ardougne teleport is a Magic spell used on the player themselves to teleport to the south end of the East Ardougne Zoo. The spell is unlocked after completing the Plague City quest and reading the magic scroll awarded after completion. It requires level 51 Magic, and costs 2 law & 2 water runes to use. Each successful cast yields 122 experience.
Attempting to cast the spell not having finished the quest or read the scroll will produce the message:
- "You don't know how to cast this spell yet
- You need to do the plague city quest"

Destination of casting the teleport spell.
Teleportation spells can be failed, which will require the player to wait 20 seconds before trying again. However, no runes are lost during failure and no Magic experience is gained.
Like all teleport spells, Camelot teleport cannot be used beyond level 19 Wilderness.
Trivia[]
- Unlike the game message given, the player needs to read the scroll after finishing Plague City to be able to use the spell.
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