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{{Infobox spell
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|Level = 80
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|Runes = *3 [[fire-rune|Fire]]
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*3 [[air-rune|Air]]
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*3 [[blood-rune|Blood]]
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|Experience = 180
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}}
 
'''Charge''' is a magic spell that increases the maximum damage of the God Spells by 18. This spell requires level 80 [[magic]] to use, and you must have a god staff and the corresponding cape to use. P2P mages almost always use this spell before a battle for extra damage in combat.
 
'''Charge''' is a magic spell that increases the maximum damage of the God Spells by 18. This spell requires level 80 [[magic]] to use, and you must have a god staff and the corresponding cape to use. P2P mages almost always use this spell before a battle for extra damage in combat.
 
{{spells}}
 
{{spells}}

Revision as of 23:17, 2 September 2011

Charge
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Released Unknown date edit (Unknown update edit)
Pay-to-play Unknown edit
Quest needed? Unknown edit
Staff needed? Unknown edit
Magic level Unknown edit
Description Unknown edit
Runes Unknown edit
Experience (?) Unknown (needs Magic level)
Fatigue Unknown edit
Casts / 100% (?) Unknown edit

Charge is a magic spell that increases the maximum damage of the God Spells by 18. This spell requires level 80 magic to use, and you must have a god staff and the corresponding cape to use. P2P mages almost always use this spell before a battle for extra damage in combat.

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