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For information on training this skill, see the Melee training article.
 Stats Quests The RuneScape Classic Wiki Skills Fletching Attack Fishing Defense Firemaking Strength Crafting Hits Smithing Ranged Mining Prayer Herblaw Magic Agility Cooking Thieving Woodcut Quest Points Fatigue Equipment Status Armour Magic WeaponAim Prayer WeaponPower Overall levels Skill total Combat level

Defense is a combat skill in RuneScape Classic. This skill, when raised to higher levels, will decrease the chance of an attack inflicting damage on the player. Defense does NOT decrease the amount of damage a player takes from attacks. To increase pure damage survivability, one should instead raise their Hits level.

Defense can be trained in combat with either the Controlled or Defensive buttons on the combat window selected in a fight.

The amount of defense experience gained while in Defensive stance can be found using this formula: $XP = H \times 3$

While in Controlled stance, the experience is divided between the three skills (Attack, Strength, and Defense), so you instead use this formula: $XP = H$

In both cases, H = the amount of Hits experience received from the kill. This is different for each opponent, and unlike in RuneScape 2, is unrelated to the opponents' Hits.

## Armour

There are eight general armour types in RSC, each requiring a specific defense level to equip. As players raise their defense levels, they are able to equip better armour that offer a higher Armour bonus. A higher Armour bonus does NOT reduce the damage taken, rather it reduces the chance of being inflicted damage. Some players, more commonly referred to as Pures, choose to have a lower level in Defense (and often Prayer and Magic) in order to have a much higher Hits level with a far lower combat. Doing this is a way to avoid being killed in three hits, and also to increase their potential to defeat a balanced character.

Image Armour Defense Level
Bronze 1
Iron 1
Steel 5
Black 10
Mithril 20
Adamantite 30
Rune 40
Dragon 60

## Boosts

Item/Prayer Boost/Harm Visibility
Super defense Potion +15% + 5 levels Visible
Steel skin +15% Invisible
Defense Potion +10% + 3 levels Visible
Rock skin +10% Invisible
Thick skin +5% Invisible
Draynor Cabbage +1 Visable
Potion of Zamorak -12.5% Visible

## Quests

The following quests give Defense experience rewards:

## Trivia

• "Zonghui" is the first known player to reach level 99 Defense.
• When a player consumes a Potion of Zamorak, it is recommended to take a drink of Stat restoration Potion to compensate the decrease in defense.
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