The Edgeville dungeon is a dungeon beneath the town of Edgeville. It has two entrances, one in the Edgeville Mausoleum, and the other in a house, northwest of the Cooks' Guild (a brass key is required to open the door). This dungeon's northern section is considered part of the Wilderness, so it is possible to kill other players here. It is suspected that the abandoned house might be the last remains of the old Zarosian settlement of Paddewwa.

A simple map showing the non-Wilderness section of the Edgeville dungeon.

Wilderness section of Edgeville dungeon.
Monsters[]
- Black demons (level 156)
- Chaos druids
- Chronozon
- Deadly red spiders
- Earth warriors
- Giants
- Giant rats
- Giant spiders
- Hobgoblins
- Poisonous spiders
- Skeletons (level 21, 25, 54)
- Thugs
- Zombies (level 24)
Quests[]
Other features[]
- Ladder to Air obelisk
- Earth obelisk
- Edgeville dungeon mine
Brass necklace spawn
Brass key spawn
Steel arrow heads (1) (requires level 15 agility to use ropeswing)
Red spiders eggs spawns (4)

A player standing next to an entrance which requires a brass key to open
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