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**Drop random items
 
**Drop random items
 
**Shows the [[makeover mage]] interface (won't actually allow you to edit character)
 
**Shows the [[makeover mage]] interface (won't actually allow you to edit character)
[[File:NPC Dialogue Glitch.png|thumb|220x220px|[[Shantay Pass Guard]] stealing dialogue from the [[Assistant]]]]
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===Monsters stealing dialogue===
 
===Monsters stealing dialogue===
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[[File:NPC Dialogue Glitch.png|thumb|220x220px|[[Shantay Pass Guard]] stealing dialogue from the [[Assistant]]]]
 
It occurs when you attack a monster and then flee to talk to a nearby NPC. If you are still in dialogue with the NPC when the monster initiates combat against you it will take over the dialogue of the NPC. NPC dialogue options are still available and the monster will speak to you as if they were the NPC.
 
It occurs when you attack a monster and then flee to talk to a nearby NPC. If you are still in dialogue with the NPC when the monster initiates combat against you it will take over the dialogue of the NPC. NPC dialogue options are still available and the monster will speak to you as if they were the NPC.
   
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===NPC duplicate glitch===
 
===NPC duplicate glitch===
* A glitch occurs where multiple copies of an NPC are spawned. An as of yet inconclusive list of examples include some of the Knights of the Round Table found in [[Camelot]], the evil knight [[Sir Mordred]] in [[Keep LeFaye]], [[Kolodion]] at the [[Mage Arena]] safe spot, as well as the [[Shapeshifter]] from the [[Witch's House]] quest. The bug exists all worlds and it is not always clear if it is caused by a player or by the system.[[File:Packed Witch shed.png|thumb|173x173px|Packed shed]]
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* A glitch occurs where multiple copies of an NPC are spawned. An as of yet inconclusive list of examples include some of the Knights of the Round Table found in [[Camelot]], the evil knight [[Sir Mordred]] in [[Keep LeFaye]] as well as [[Kolodion]] at the [[Mage Arena]] safe spot. The bug exists on multiple worlds and it is not always clear if it is caused by a player or by the system.
**The NPC duplication [[glitch]] will occur during the [[Witch's House]] if while fighting the [[Shapeshifter]] the player flees during combat. Repeating this will quickly start to fill the shack. The duplicated monsters will stay in the shack for around one hour before despawning.
 
 
**The NPC duplication [[glitch]] is simple to recreate unintentionally in the case of [[Thrantax]]- a demon summoned during the course of the [[Merlins Crystal|Merlin's Crystal]] quest. After summoning the demon and spawning an NPC, the player is given dialogue choices. However if they click out of the dialogue the demon will remain- but will not be able to be attacked. This allows for the player to repeatedly drop bat bones, creating a teleport animation and new NPC to appear for each time the bones are dropped. This does not consume the bat bones. In testing, up to 64 demons were able to be spawned before new NPC's ceased to be created.
 
**The NPC duplication [[glitch]] is simple to recreate unintentionally in the case of [[Thrantax]]- a demon summoned during the course of the [[Merlins Crystal|Merlin's Crystal]] quest. After summoning the demon and spawning an NPC, the player is given dialogue choices. However if they click out of the dialogue the demon will remain- but will not be able to be attacked. This allows for the player to repeatedly drop bat bones, creating a teleport animation and new NPC to appear for each time the bones are dropped. This does not consume the bat bones. In testing, up to 64 demons were able to be spawned before new NPC's ceased to be created.
   
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