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{{RSW}}{{2007 page}}
 
{{Quest details
 
{{Quest details
 
|description = Accept the challenge of the [[Legends' Guild]] to map the southern part of [[Karamja]] Island, make friends with the natives and bring back a prize to display in the Legends' Guild's main hall.
 
|description = Accept the challenge of the [[Legends' Guild]] to map the southern part of [[Karamja]] Island, make friends with the natives and bring back a prize to display in the Legends' Guild's main hall.
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*50 [[Agility]]
 
*50 [[Agility]]
 
*50 [[Crafting]]
 
*50 [[Crafting]]
*45 [[Herblaw]]
+
*45 [[Herblaw]] (Can be boosted from 44)
 
*56 [[Magic]]
 
*56 [[Magic]]
 
*52 [[Mining]]
 
*52 [[Mining]]
  +
*42 [[Prayer]] (Can be boosted from 40 if player prays at the Monastery)
*42 [[Prayer]]
 
*50 [[Smithing]]
+
*50 [[Smithing]] (Can be boosted from 49)
 
*50 [[Strength]]
 
*50 [[Strength]]
 
*50 [[Thieving]]
 
*50 [[Thieving]]
 
*50 [[Woodcutting]]
 
*50 [[Woodcutting]]
 
*Ability to defeat a level 172 demon ([[Nezikchened]]).
 
*Ability to defeat a level 172 demon ([[Nezikchened]]).
|items = {{Edit}}
+
|items =
 
*[[Rune Axe]]
 
*[[Rune Axe]]
*[[Rune Pickaxe]]
+
*Any [[Pickaxe]]
 
*3 [[Papyrus]] and [[Charcoal]] (bought from the [[Tai Bwo Wannai General Store]])
 
*3 [[Papyrus]] and [[Charcoal]] (bought from the [[Tai Bwo Wannai General Store]])
 
*[[Hammer]]
 
*[[Hammer]]
 
*2 [[Gold Bars]] (4 or 6 recommended)
 
*2 [[Gold Bars]] (4 or 6 recommended)
*3-4 [[Lockpicks]] (thieved from [[Rogues]])
+
*1 [[Lockpick]] (thieved from [[Rogues]])
 
*[[Runes]] to cast one of the four charge orb spells (any of them will work) at least two times
 
*[[Runes]] to cast one of the four charge orb spells (any of them will work) at least two times
 
*2-3 [[Unpowered orb]]s
 
*2-3 [[Unpowered orb]]s
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'''Rewards'''
 
'''Rewards'''
 
*4 [[Quest Points]]
 
*4 [[Quest Points]]
*7650 x 4 in a choice of [[skills]]
+
*4 XP rewards of (Level + 1) * 150 in a choice of twelve [[skills]].
  +
:*Attack, Strength, Defence, Hits, Prayer, Magic, Woodcut, Crafting, Smithing, Herblaw, Agility, Thieving
 
*Access to the [[Legends' Guild]].
 
*Access to the [[Legends' Guild]].
*Ability to wield the [[Dragon Square Shield]] and [[Cape of Legends]]
+
*Ability to wield the [[Dragon Square Shield]] and [[Cape of Legends]].
*Ability to make [[Cooked Oomlie meat Parcel]]s and [[Blessed Golden Bowl]]s
+
*Ability to make [[Cooked Oomlie meat Parcel]]s and [[Blessed Golden Bowl]]s.
 
}}
 
}}
   
 
==Walkthrough==
 
==Walkthrough==
  +
<pre>
  +
Required: None
  +
Suggested: Runes to teleport to Ardougne, 30gp (For boat to Brimhaven)
  +
</pre>
  +
=== '''Getting Started ''' ===
  +
[[File:Screenshot from 2018-07-16 08.16.07.png|thumb|220x220px|Accepting the quest]]
  +
* Talk with [[Legends Guild Guard]]s at the [[Legends' Guild]], located west of the [[Barbarian Outpost]].
  +
* Accept the quest
  +
* Inside, speak with [[Sir Radimus Erkle]]. Ask him about how you can be a member of the Legend's Guild and you'll get the [[Radimus Scrolls]] in your inventory.
  +
* Now search the [[cupboard]] in the north-western building, on the north wall of the room to get a [[Machette]].
  +
<pre>
  +
Required: Charcoal, 3 Papyrus, Machette, Radimus Scrolls
  +
Suggested: Axe, 2-4 extra Papyrus, 2-4 extra Charcoal, Food, Armour to defend against Karamja Wolves, Jungle Spiders, Tribesmen, and rogue Oomlie birds
  +
</pre>
  +
=== '''Mapping the Jungle''' ===
  +
[[File:Screenshot from 2018-07-22 09.52.06.png|thumb|220x220px|Getting through the Jungle]]
  +
* Head to the east entrance of [[Shilo Village]], do not enter
  +
* Enter if you need to bank, or acquire some of the quest items such as [[charcoal]] or [[papyrus]], which can be purchased in [[Shilo Village General Store|the shop]], or if you need to acquire uncut gems for much later in the quest.
  +
* From the entrance near Shilo village, continue down south.
  +
* Here talk with a [[Jungle Forester]].
  +
* Cut your way into the [[Kharazi Jungle]] with the [[machette]].
  +
* Beware of [[Karamja Wolves]], [[Jungle Spider|Jungle Spiders]], [[Tribesman|Tribesmen]], and rogue [[Oomlie Bird|Oomlie birds]]
  +
** You can cut through the trees with any [[axe]], but it's not necessary; you can find a path that only requires cutting through the regular jungle plants (which look like the leaves on a tree).
  +
* Start mapping the jungle with the [[Radimus Scrolls]]. Map at the '''western''' section, '''middle''' section, and '''eastern''' section of the jungle (you do not have to go too far deep into the jungle for this part).
  +
* Show the completed map to the forester, and you'll get a [[Bull Roarer]].
   
  +
<pre>
=== Getting Started ===
 
  +
Required: Bull Roarer, Machette, Radimus Scrolls
Talk with [[Legends Guild Guard]]s at the [[Legends' Guild]], located west of the [[Barbarian Outpost]]. Inside, speak with [[Sir Radimus Erkle]]. Ask him about how you can be a member of the Legend's Guild and you'll get the [[Radimus Scrolls]] in your inventory. Now inside the guild, search the [[cupboard]] in the north-western building towards the north of the room to get a [[Machette]].
 
  +
Suggested: Axe
  +
</pre>
  +
=== '''Exploring the Shaman's Cave''' ===
  +
[[File:Legends caverns map.png|thumb|right|Map of the caverns.]]
  +
* Swing your Roarer around the jungle (try the middle and around the little circular dark patches on your map) and [[Gujuo]] will appear.
  +
* Go through every chat option you can with him.
  +
* Now find 3 [[Rock (Kharazi Jungle)|rocks]] in the north-northwestern part of the jungle, search them, and go down into the [[Legends caverns|cave]].
  +
* Investigate the [[flamewall]], and [[Ungadulu|the man]] trapped inside will talk to you.
  +
* Exit using the cave entrance and use your [[bull roarer]] to find [[Gujuo]] again and tell him you need to put out the flames with pure water.
  +
* Make sure to inquire about obtaining the water and ask him all the options or you might not be able to obtain the pure water.
   
  +
<pre>
=== Mapping the Jungle ===
 
  +
Required: 2 Gold bars, Hammer
Head to the east entrance of [[Shilo Village]] but do not enter (only if you need to bank, or some of the quest items such as [[charcoal]] or [[papyrus]] can be purchased in [[Shilo Village General Store|the shop]]), then continue on down south. Here talk with [[Jungle Forester]]. Cut your way into the [[Kharazi Jungle]] with the [[machette]] (you can only cut trees with a [[rune axe]] but it's not recessary, you can cut through just jungle to get through in certain areas) and start mapping it with the [[Radimus Scrolls]]. Map at the western section, middle section, and eastern section of the jungle (you do not have to go too far deep into the jungle for this part). Show the completed map to the forester, and you'll get a [[Bull Roarer]].
 
  +
Suggested: 2-4 spare Gold bars
  +
</pre>
   
=== Exploring the Shaman's Cave ===
+
=== '''Golden bowl '''[[File:Golden Bowl.png]] ===
  +
* Head back to Shilo Village or any bank and withdraw some [[gold bar]]s and a [[hammer]], then head to [[Tai Bwo Wannai]] so you can use the Gold Bars to make a [[Golden Bowl]].
[[File:Legends caverns map.png|thumb|right|Map of the caverns.]]
 
  +
* Bring several gold bars, as it's possible to fail and you will lose gold bars if that happens.
Swing your Roarer around the jungle (try the middle and around the little patches on your map) and [[Gujuo]] will appear. Now find 3 [[Rock (Kharazi Jungle)|rocks]] in the north-northwestern part of the jungle, search them, and go down into the [[Legends caverns|cave]]. Investigate the [[flamewall]], and [[Ungadulu|the man]] trapped inside will talk to you. Exit using the cave entrance and use your [[bull roarer]] to find [[Gujuo]] again and tell him you need to put out the flames with pure water. Make sure to inquire about obtaining the water and ask him all the options or you might not be able to obtain the pure water.
 
  +
* Go to any bank (Shilo Village is recommended)
  +
* Deposit your [[hammer]]
  +
* To save time, read the next two sections and withdraw
  +
** R[[runes|unes]] (1 Earth-Rune, 2 Law-Runes, 1 Soul-Rune, 1 Mind-Rune)
  +
** Cut [[gems]] (Opal, jade, red topaz, sapphire, emerald, ruby, diamond)
  +
** [[pickaxe]]
  +
** L[[lockpick|ockpick]]s
  +
** (You may need more [[inventory]] space so deposit what you don't need).
   
  +
<pre>
=== Pure Water ===
 
  +
Required: Machette, Radimus Scrolls
Head back to Shilo Village and withdraw some [[gold bar]]s and a [[hammer]], then head to [[Tai Bwo Wannai]] so you use the Gold Bars to make a [[Golden Bowl]]. Deposit your [[hammer]] and withdraw your [[runes]], [[gems]], a [[pickaxe]] and [[lockpick]]s (you may need more [[inventory]] space so deposit what you don't need). Now get it blessed by [[Gujuo]] by going to a spot in the jungle and using your [[Bull Roarer]]. Now find the [[shallow water]] in the jungle, and get your pure water from this. You'll have to use your [[Machette]] on the [[Tall Reeds]] right by the small pool in the jungle. Use the [[Cut reed plant]] on the [[Shallow water]] and now you should have a [[Blessed Golden Bowl with Pure Water]].
 
  +
Suggested: Axe, Prayer potion
  +
</pre>
  +
=== '''Pure Water''' [[File:Blessed Golden Bowl with Pure Water.png]]===
  +
[[File:Shallow water minimap.png|right|thumb|Location of the shallow water]]
  +
* Now get it blessed by [[Gujuo]] by going to a spot in the jungle and using your [[Bull Roarer]] to summon him.
  +
** '''Note; you will need 42 prayer points to do this,''' and failing will deplete your prayer points, so bring a prayer potion just in case.
   
  +
* '''Note:''' if Gujuo does not appear, you may need to try on a different area or speak with Ungadulu again.
=== First battle ===
 
Go back into the [[Legends caverns|north-western cave]] and use your water on the [[flamewall]], and then talk with [[Ungadulu]]. Use your water on the [[flamewall]] again to exit the octagram, then search the [[bookcase]] and go in. Go all the way through the different [[agility]], [[strength]] and [[thieving]] obstacles and level 80 [[Death Wing]]s until you get to an [[Ancient Wall]]. Use 1 [[soul-rune]], 1 [[mind-rune]], 1 [[earth-rune]], and 2 [[law-rune]]s on the wall in that particular order. Continue on until you reach the section with many pools. Now use all 7 [[gems]] on the [[Carved Rock]]s coming out of the water (try each pond until you get it right) and you will get the [[Booking of Binding]].
 
   
  +
* Now find the [[shallow water]] in the jungle
Travel back out of the cave and get some more holy water into your bowl if needed, then throw the pure water from your golden bowl on the [[flamewall]] to pass through, then use your book on [[Ungadulu]] and fight the level 172 demon [[Nezikchened]]. He will drain a majority of your [[prayer]] pretty quickly and it's a pretty difficult fight. If you run, you must do the battle from the start all over again. Bring some [[magic]] spells and [[strength]] and [[attack]] [[potions]] if you want to be on the safe side. Talk with [[Ungadulu]], and he'll give you 3 [[Yommi tree seed]]s and a [[Magical Fire Pass]] so you can go through the flames without having to use your special bowl with water anymore. You should still have some water left however, so use it on the Yommi tree seeds and it will create [[Germinated Yommi tree seed]]s.
 
  +
* Use your [[Machette]] on the [[Tall Reeds]] right by the small pool in the jungle, make sure you have a free space in your inventory or the reed will fall to the ground
  +
* Use the [[Cut reed plant]] which will be in your inventory, on the [[Shallow water]]
  +
* You should now have a [[Blessed Golden Bowl with Pure Water]].
  +
* If you do not have the items required for the next section with you, go retrieve them from a bank
  +
<pre>
  +
Required: Blessed Golden Bowl with Pure Water, 1 Earth-Rune, 2 Law-Runes, 1 Soul-Rune, 1 Mind-Rune, 7 Cut Gems (Opal, jade, red topaz, sapphire, emerald, ruby, diamond), Lockpick, Machette, Pickaxe, Radimus Scrolls, 1 Soul-Rune
  +
Suggested: Axe
  +
</pre>
  +
=== '''Book of Binding''' [[File:Booking of Binding.png]] ===
  +
* Make sure you have your required items for this section with you before proceeding
  +
[[File:Screenshot from 2018-07-23 22.52.39.png|thumb|220x220px|
  +
* Ancient wall
  +
]]
  +
* Go back into the [[Legends caverns|north-western cave]], use your water on the firewall
  +
* Talk to Ungaldulu.
  +
* Investigate the firewall and select jump
  +
* Search the [[bookcase]] and go in.
  +
* Go all the way through the different [[agility]], [[strength]] and [[thieving]] obstacles '''([[Lockpick]] and [[Pickaxe]] required)'''
  +
* Proceed past the level 80 [[Death Wing]]s until you get to an [[Ancient Wall]]
  +
[[File:Screenshot from 2018-07-24 07.40.03.png|thumb|220x220px|
  +
* Using gems on the
  +
]]
  +
* Use 1 [[soul-rune]], 1 [[mind-rune]], 1 [[earth-rune]], and 2 [[law-rune]]s on the wall '''in that particular order.'''
  +
* Continue on until you reach the section with many pools of water.
  +
* Now use all 7 [[gems]] on the [[Carved Rock]]s coming out of the water.
  +
* '''A pool will not accept an incorrect gem, so you can keep trying each pond until you get it right. Read below for directions'''
  +
** There are two rows of pools spanning northwest to southeast.
  +
** Beginning with the most northern pool in the row of four, place the first four gems in ascending order (opal, jade, red topaz, sapphire), moving southeast after each pool.
  +
** Then begin with the northwestern pool and place the remaining three gems (emerald, ruby, diamond), again moving southeast after each pool.
  +
* Once all gems have been placed, you will receive the [[Booking of Binding]].
   
  +
<pre>
=== Replenishing the Pure Water ===
 
  +
Required: Armour, Blessed Golden Bowl with Pure Water, Book of Binding, Machette, Radimus Scrolls, Weapon
Now head back to the [[Shallow water]] and cut a [[Cut reed plant|reed]] with your [[Machette]]. Try to use your reed on the Shallow water to only find the water has dried up. Swing your [[Bull Roarer]] and summon [[Gujuo]]. Ask him the second option and he will tell you a story, then ask for his help. You must also ask [[Gujuo]] about [[Snake Weed]] and [[Ardrigal]] in order to find them. It's just safe to talk to him about every option. You must now get a vial of water (can be purchased in the [[Tai Bwo Wannai General Store]]), some [[Snake Weed]] and [[Ardrigal]]. [[Snake Weed]] can be found when you search the red vines north-west of [[Shilo Village]] and south-west of [[Tai Bwo Wannai]]. After searching they appear on the floor, so pick the [[herb]] up and identify it to reveal [[Snake Weed]]. Now go to the [[ship yard]] east of [[Tai Bwo Wannai]] and search a searchable [[PalmTree]] then pick up the [[herb]] and identify it to reveal [[Ardrigal]]. Add both herbs to the same [[vial of water]] to create a [[Gujuo Potion]]. You should now visit the [[bank]] in [[Shilo Village]] to withdraw a [[rope]] and some materials for a charged orb spell. If you don't want to backtrack later on, you can sacrifice some space and withdraw a second orb spell.
 
  +
Suggested: Axe, Holy Water Vial, Magic spells, Silverlight, Super combat set
  +
</pre>
  +
=== '''First battle''' ===
  +
[[File:Screenshot from 2018-07-24 13.25.05.png|thumb|220x220px|Fighting [[Nezikchened]]]]
  +
* Travel back out of the cave and get some more holy water into your bowl if needed.
   
  +
* '''Prepare for a fight''' against a '''level 172 demon''', where most of your prayer will be drained.
Go back into the jungle and to the very left, re-enter the cave. Make your way passed the bats and through the [[Ancient Wall|SMELL gate]] once more (you don't need the runes this time). Continue to a [[Dark Metal Gate]]. Use a Charge Orb spell (any will work) on the gate to go through. Drink the [[Gujuo Potion]] and [[examine]] the [[Wooden Beam]]. Use the [[rope]] on the platform, then click on the [[Rope down into darkness]] and go down. Attempt to take the hat then talk to the [[Viyeldi]]. Now go down the [[agility]] obstacles and kill one of each of the monsters for all 3 [[gems]]. Use [[Paralyze Monster]] on the level 120, 125 and 130 monsters and toggle it for easy kills. Now take all 3 crystal pieces to the [[Ancient Lava Furnace]] in the north-east. Place them all in one at a time then you get [[A red crystal]]. Use the crystal on the [[Rock (scenery)|brown rocks]] between the level 125s and level 130s to make it [[a glowing red crystal]]. Use the Crystal on the [[Cavernous Opening]] to the south. You might attacked by [[Lesser Demon]]s, just keep running west.
 
  +
** He will drain a majority of your [[prayer]] pretty quickly and it's a pretty difficult fight.
  +
** If you run, you must do the battle from the start all over again.
  +
** Bring some [[magic]] spells and if you want to be on the safe side.
  +
** Please note that '''your friends will not be able to help you with this fight'''; if they try to shoot bows or cast spells, it will say their attack passes through the demon, and the demon will vanish on its own mid-fight, forcing you to start over again.
  +
** If the fight is too hard, read below about a strategy using '''"holy vials"'''
  +
*** If the fight is too hard, the book of binding will let you create [[Holy Water Vial|holy water vials]].
  +
*** Read the book's "Enchanto" spell with an empty vial in your inventory to enchant it with 10 prayer and 10 magic stat points, giving an [[Enchanted Vial|enchanted vial]].
  +
*** It must be filled with pure spring water from a blessed golden bowl - recall that in order to fill the golden bowl, the reeds must be cut to extract the water from the spring.
  +
*** If using the vials, approach [[Ungadulu]] and click the [[Holy Water Vial|vial]]'s Throw option to soak him. This will weaken the demon when it appears.
  +
**** You can also stockpile these to use against other demons as powerful long range weapons, though the process to create them takes a while, so it's usually not worth it.
   
  +
* Now when you are ready, throw the pure water from your golden bowl on the [[flamewall]] to pass through, then use the [[Book of Binding]] on [[Ungadulu]] and fight the level 172 demon [[Nezikchened]].
Attempt to "Move Rocks" by the north-west of the creek. [[Echned Zekin]] the ghost will appear, select the following chat options: "Who's asking? Do I know you? What can I do about that? I'll do what I must to get the water. Ok, I'll do it." You'll now have a [[Dark Dagger]]. Backtrack all the way up the [[agility]] obstacles to the [[A blue wizards hat|blue wizards hat]].
 
  +
[[File:Usinger holywater.png|thumb|220x220px|Using [[Holy Water Vial]]]]
  +
* After you defeat the demon, talk with [[Ungadulu]], and he'll give you 3 [[Yommi tree seed]]s and a [[Magical Fire Pass]] so you can go through the flames without having to use your special bowl with water anymore.
  +
* You should still have some water left however, so use it on the Yommi tree seeds and it will create [[Germinated Yommi tree seed]]s.
   
  +
<pre>
'''Now you have two options, option 1 covers the easier but more lengthy one. The shorter and potentially more dangerous way is covered below it. It should be noted that the shorter way let's you keep the [[File:Dark Dagger.png]] [[Dark Dagger]].'''
 
  +
Required: Bull Roarer, Machette, Radimus Scrolls
  +
Suggested: Axe
  +
</pre>
   
  +
== '''Replenishing the Pure Water''' ==
====Option 1: Fighting the Demon with Holy Force Spell====
 
  +
* Now head back to the [[Shallow water]] and cut a [[Cut reed plant|reed]] with your [[Machette]].
Climb up the rope. Continue backtracking to [[Ungadulu]]. Go withdraw your [[Magical Fire Pass]] if you don't have it to pass by the [[flamewall]]s. Use the [[Dark Dagger]] on [[Ungadulu]] and he will give you a [[Holy Force Spell]]. Go through the tunnels again and back through the door (use another Orb spell on it). Search the plank above the hole and it will re-attach your old [[rope]]. Go down it.
 
  +
* Try to use your reed on the Shallow water to only find the water has dried up.
  +
* Swing your [[Bull Roarer]] and summon [[Gujuo]].
  +
* Ask him the second option and he will tell you a story, then ask for his help.
  +
* You must also ask [[Gujuo]] about [[Snake Weed]] and [[Ardrigal]] in order to find them. Talk to him about every option, just to be safe.
  +
* End the dialogue and he will disappear
   
  +
<pre>
Make your way back to [[Echned Zekin]]'s rock. Move the rock and tell him "I don't have the dagger". Now stop talking to him. Make sure you're at full health, you're about to fight the level 172 demon [[Nezikchened]] again. He will drain your [[prayer]] to about 25 depending on your level. Just toggle [[Paralyze Monster]] on/off for the fight, or use [[magic]] on him. Make sure not to run. Now it's time to use a [[Strength Potion]], [[Attack Potion]], [[Defense Potion]] or [[super set]] if you have one. Use your [[Holy Force Spell]] on the ghost. Once defeated (this fight is easier than the first) move the rock again. Use your [[Blessed Golden Bowl]] on the water spot beneath the rock.
 
  +
Required: Ardrigal (Obtained during), Snake Weed (Obtained during), Vial of water
  +
Suggested: Axe, Cure poison Potion
  +
</pre>
  +
===Gujou Potion [[File:Gujuo Potion.png]] ===
  +
* You must now obtain
  +
* A vial of water (can be purchased in the [[Tai Bwo Wannai General Store]])
  +
* 1 [[Snake Weed]]
  +
** [[Snake Weed]] can be found north-west of [[Shilo Village]], by searching the red vines and south-west of [[Tai Bwo Wannai]] in the red vines near the water.
  +
** Searching for the herb will cause it to spawn on the ground, you will need to pick it up
  +
* 1 [[Ardrigal]]
  +
** Ardigal can be found at the [[ship yard]] east of [[Tai Bwo Wannai]] and search a searchable [[PalmTree]], that is just east of the gate, then pick up the [[herb]] and identify it to reveal [[Ardrigal]].
  +
** Searching for the herb will cause it to spawn on the ground, you will need to pick it up
   
  +
* Add both herbs to the same [[vial of water]] to create a [[Gujuo Potion]].
====Option 2: The Shorter (But More Difficult) Way====
 
  +
** '''Drink it right away to save space; the effect is permanent.'''
  +
<pre>
  +
Required: Glass orb, Lockpick, Machette, Pickaxe, Radimus Scrolls, Rope, Runes to cast Charge Orb
  +
Suggested: Axe, food, Prayer Potion, Second Glass orb, additional Runes to cast Charge Orb
  +
</pre>
  +
===Lower Legends caverns===
  +
* You should now visit the [[bank]] in [[Shilo Village]] to withdraw a [[rope]] and some materials for a charged orb spell (glass orb included).
  +
* If you don't want to backtrack later on, you can sacrifice some space and withdraw a second orb spell.
  +
[[File:Screenshot from 2018-07-25 08.45.00.png|thumb|220x220px|
  +
* Dark Metal Gate
  +
]]
  +
* Go back into the jungle and to the [[Legends caverns|north-western cave]], re-enter the cave. Make your way passed the bats and through the [[Ancient Wall|SMELL gate]] once more '''(you don't need the runes this time)'''.
  +
* Continue to the [[Dark Metal Gate]] in the room with the pools of water.
  +
* Use a Charge Orb spell (any will work) on the gate to go through.
   
  +
* You will find several barrels inside which you can (but are not required to) smash for a random effect. They may explode, or spawn a random monster, or with luck, drop some useful supplies like half-pies, one-dose prayer and stat potions, and certificates for fish, logs, or ores.
You need to take the following steps to reach the new source of pure water if you don't have the [[Magical Fire Pass]] necessary to reach [[Ungadulu]] and show him the [[Dark Dagger]].
 
  +
[[File:Screenshot from 2018-07-25 09.19.35.png|thumb|220x220px|
  +
* Rope down into darkness
  +
]]
  +
* If you haven't already, drink the [[Gujuo Potion]] and [[examine]] the [[Wooden Beam]] in the middle.
  +
* Use the [[rope]] on the platform, then click on the [[Rope down into darkness]] and go down (careful, failing will deal around 16 damage).
  +
* Attempt to take the hat then talk to [[Viyeldi]].
  +
* Making sure you have plenty of health, proceed down the [[agility]] obstacles (watch your health here, you can take up to 28 damage upon failing)
  +
* Kill one of each of the spirits for all 3 [[gems]] (keep track of their names so you'll know who you killed).
  +
* Use [[Paralyze Monster]] on the level 120, 125 and 130 monsters and toggle it for easy kills.
  +
[[File:Screenshot from 2018-07-25 10.17.37.png|thumb|220x220px|
  +
* Ancient Lava Furnace
  +
]]
  +
* Now take all 3 crystal pieces to the [[Ancient Lava Furnace]] in the north-east.
  +
* Place them all in one at a time then you get [[A red crystal]].
  +
* Use the crystal on the [[Rock (scenery)|brown rocks]] between the level 125s and level 130s to make it [[a glowing red crystal]].
  +
* Use the Crystal on the [[Cavernous Opening]] to the south.
  +
* You might attacked by [[Lesser Demon]]s, just keep running west.
  +
* Attempt to "Move Rocks" by the north-west of the creek.
  +
* [[Echned Zekin]] the ghost will appear, select the following chat options:
  +
*# "Who's asking?"
  +
*# "Do I know you?"
  +
*# "What can I do about that?"
  +
*# "I'll do what I must to get the water."
  +
*# "Ok, I'll do it."
  +
* You'll now have a [[Dark Dagger]].
  +
** ''It should be noted that you can get a second [[File:Dark Dagger.png]] [[Dark Dagger]] to keep if you drop the first one and talk to the ghost again to get another.''
  +
* Backtrack all the way up the [[agility]] obstacles to the [[A blue wizards hat|blue wizards hat]].
   
  +
<pre>
You may talk to [[Ungadulu]], or escape from the flames if you are trapped there as a result of not being given the [[Magical Fire Pass]] by investigating the flames.
 
  +
Required: Armour, Blessed Golden Bowl with Pure Water, Book of Binding, Machette, Radimus Scrolls, Weapon, Lockpick
  +
Suggested: Axe, Holy Water Vial, Magic spells, Silverlight, Super combat set
  +
</pre>
  +
== '''Second Battle''' ==
  +
  +
==== ''Now you have two options; option 1 covers the easier but more lengthy one. The shorter and potentially more dangerous option 2 is covered below it.'' ====
  +
  +
=== ''Option 1: Fighting the Demon with Holy Force Spell'' ===
  +
* Leave the hat alone. Climb up the rope.
  +
* Continue backtracking to [[Ungadulu]].
  +
* Go withdraw your [[Magical Fire Pass]] if you don't have it to pass by the [[flamewall]]s.
  +
* Make sure you have runes and an uncharged orb for a charge orb spell
  +
* Use the [[Dark Dagger]] on [[Ungadulu]] and he will give you a [[Holy Force Spell]].
  +
* Go through the tunnels again and back through the door (use another Orb spell on it).
  +
* Search the plank above the hole and it will re-attach your old [[rope]]. Go down it.
  +
* Make your way back to [[Echned Zekin]]'s rock.
  +
* Move the rock and he will comment that your sense of purpose is different.
  +
* Stop talking to him by clicking away when chat options appear, and he will remain there.
  +
* Make sure you're at full health, you're about to fight the level 172 demon [[Nezikchened]] again.
  +
* Now it's time to use a [[Strength Potion]], [[Attack Potion]], [[Defense Potion]] or [[super set]] if you have one. 
  +
* When you're ready, use your [[Holy Force Spell]] on the ghost, or click its "Cast" option.
  +
* He will transform to the demon, drain your [[prayer]] to about 25 depending on your level, and attack.
  +
** Just toggle [[Paralyze Monster]] on/off for the fight, or use [[magic]] on him. Make sure not to run.
  +
** '''''Warning''': if you do try to run at low health, he will call you a coward and get a couple extra hits on you before you actually leave battle, making your death a very likely outcome. If you are dangerously low on health, it's best to teleport to escape instead.''
  +
* Once defeated (this fight should be easier than the first), move the rock again.
  +
* Use your [[Blessed Golden Bowl]] on the water spot beneath the rock.
  +
  +
=== ''Option 2: The Shorter (But More Difficult) Way'' ===
  +
* You need to take the following steps to reach the new source of pure water if you don't have the [[Magical Fire Pass]] necessary to reach [[Ungadulu]] and show him the [[Dark Dagger]].
  +
* '''Note:''' you may talk to [[Ungadulu]], or escape from the flames if you are trapped there as a result of not being given the [[Magical Fire Pass]] by investigating the flames. You just can't give him the dagger.
   
 
*Return to the stairs and [[Viyeldi]]'s hat.
 
*Return to the stairs and [[Viyeldi]]'s hat.
Line 101: Line 292:
 
*Return to the rock. Make sure you are prepared for another fight with the demon.
 
*Return to the rock. Make sure you are prepared for another fight with the demon.
 
*Attempt to move the rock when you are ready (i.e. you have taken a [[super set|super potion set]]).
 
*Attempt to move the rock when you are ready (i.e. you have taken a [[super set|super potion set]]).
  +
*[[Echned Zekin]] will reveal his true form and attack you. Beware, he will drain ALL your prayer points and will be at full power. Silverlight, super sets, and heavy armour is highly recommended. If you can, bring a friend to spot you and save your things if you die. Make sure they don't try to assist with magic or range, as the demon will disappear if they try to help.
*[[Echned Zekin]] will reveal his true form and attack you.
 
  +
*If this version of demon is too hard for you, you can return to Ungadulu after having given the dagger back to [[Echned Zekin]]. Talk to him through the flames by clicking "Investigate", announce you killed [[Viyeldi]], and ask what you can do about it. He'll give you the Holy Force spell for free, and you can use it just like in method 1.
*Once you have defeated the demon, you can move the rock and collect the pure water with your [[Golden bowl]].
 
  +
*Once you have defeated the demon, you can move the rock and collect the pure water with your [[Golden bowl]]. If you don't have your bowl, moving the rock will allow you to get water from the spring on the surface again using the reeds.
  +
<pre>
  +
Required: Blessed Golden Bowl with Pure Water, Germinated Yommi tree seeds, Machette, Radimus Scrolls, Rune axe
  +
Suggested: None
  +
</pre>
  +
===Totem===
  +
[[File:Screenshot from 2018-07-26 09.31.11.png|thumb|220x220px|Totem pole]]
  +
* Go back up to [[Ungadulu]] and tell him the good news.
  +
* Make sure to ask "What do I do now ?".
  +
* Now make sure you bank.
  +
* Withdraw your [[rune axe]] and restore all of your [[prayer]] and [[hits]].
  +
** Grab a stat restore potion if you have one.
  +
** '''Consider reading ahead''' and bringing the items needed to fight the demon for the final time, and runes to teleport back to Ardougne.
  +
* Find some [[fertile earth]] and use your [[Germinated Yommi tree seed]]s on it.
  +
** This step also requires 45 Herblaw. If you boosted earlier you must boost again.
  +
* It may fail so just go back to [[Ungadulu]] for more seeds or if you're not quick enough watering it, it may die.
  +
* Now use your bowl of pure water on the [[Yommi Tree]] to make it grow big
  +
*# Then use your [[Rune axe]] on it to chop it down
  +
*# Use your axe once more to cut the branches off once it falls over
  +
*# Use your axe one final time to make it into a totem pole.
  +
* Now pick it up off the ground and you will lose around 7 [[strength]] levels.
  +
** You can restore them with a stat restore potion or by waiting.
   
  +
<pre>
=== Third battle ===
 
  +
Required: Armour, Bull Roarer, Machette, Radimus Scrolls, Totem Pole, Weapon
Go back up to [[Ungadulu]] and tell him the good news. Make sure to ask "What do I do now ?". Now make sure you bank. Withdraw your [[rune axe]] and restore all of your [[prayer]] and [[hits]].
 
  +
Suggested: Axe, Magic spells, Silverlight, Super combat set
  +
</pre>
  +
=== '''Third battle''' ===
  +
* Now find the dark [[Totem Pole (scenery)|Totem Pole]] in the south of the jungle, it is on a hill.
  +
** '''Depending on what you have done with the dark dagger, the upcoming fight will be different, read ahead'''
  +
* Prepare yourself by potting up.
  +
* When you're ready, use the totem pole you have in your inventory on the totem pole standing on the ground.
   
  +
* '''If you gave the dagger to [[Ungadulu]]'''
Find some [[fertile earth]] and use your [[Germinated Yommi tree seed]]s on it. It may fail so just go back to [[Ungadulu]] for more seeds or if you're not quick enough watering it, it may die. Now use your pure water on the [[Yommi Tree]] to make it grow big, then use your [[Rune hatchet]] on it to chop it down, once more to cut the branches of once it falls over, and a last time to make it into a totem pole. Now pick it up off the ground and you will loose around 7 [[strength]] levels. Now find a [[Totem Pole (scenery)|Totem Pole]] in the south of the jungle, pot up and use the totem pole you have in your inventory to the totem pole standing on the ground.
 
  +
** You will now get attacked by [[Nezikchened]] again.
 
You will now get attacked by [[Nezikchened]] again and you have all your [[prayer]], so just use [[Paralyze Monster]]. After you kill him, use your [[Totem Pole]] on the other pole, and swing your [[bull roarer]] to say good bye to [[Gujuo]].
+
*** This time, he will NOT drain your [[prayer]], so just use [[Paralyze Monster]] the whole way through.
  +
[[File:Screenshot from 2018-07-26 10.36.51.png|thumb|220x220px|Fighting [[Nezikchened]] for the last time]]
  +
* If '''you killed [[Viyeldi]] with the dark dagger'''
  +
** You must fight the three spirits first before you can kill the demon.
  +
** Fortunately, you only have to kill each one once, meaning if you need to run after killing one, they will not appear again.
  +
** Do this if your prayer or health is running low to recharge before continuing your fight with the next combatant.
  +
** When you fight [[Nezikchened]], he will drain your prayer to around 12 from full, but with proper gear and preparation, this should still be easier than the other two fights.
   
  +
* '''After you kill the demon for the third and final time, use your [[Totem Pole]] on the other pole'''
  +
* '''Swing your [[bull roarer]] to say good bye to [[Gujuo]]. '''
  +
* '''You'll get a [[Gilded Totem Pole]] from him.'''
  +
<pre>
  +
Required: Gilded Totem Pole, Radimus Scrolls
  +
Suggested: Teleport to Ardougne
  +
</pre>
  +
==='''Finishing Up'''===
 
[[File:LegendsQuestComplete.png|thumb|Completing the quest]]
 
[[File:LegendsQuestComplete.png|thumb|Completing the quest]]
  +
* Now, return to the [[Legends Guild]].
  +
* Use the [[Gilded Totem Pole]] on [[Sir Radimus Erkle]].
  +
* Now enter the doors to the main lodge north and talk to Sir Radimus Erkle to get experience in 4 skills of choice.
  +
** Most players choose [[Herblaw]], as it will get you up a few levels from 45.
  +
** You can now wield a [[Dragon Square Shield]]
  +
** Wear a [[Legends Cape]] which can be purchased in the guild.
  +
** Access the Legends Guild in full
   
  +
* Congratulations! Quest Complete!
 
===Finishing Up===
 
Now, return to the [[Legends Guild]]. Use the [[Gilded Totem Pole]] on [[Sir Radimus Erkle]]. Now enter the doors up north and talk to Sir Radimus Erkle to get experience in 4 skills of choice. Most players choose [[Herblaw]]. You can now wield a [[Dragon Square Shield]] and wear a [[Legends Cape]] which can be purchased in the guild.
 
 
 
==See also==
 
 
{{LegendsQuest}}
 
{{LegendsQuest}}
 
{{Questlist}}
 
{{Questlist}}
  +
{{Legends' Guild|state=collapsed}}

Revision as of 20:11, 25 September 2019

The main RuneScape Wiki has an article on: Legend's Quest
The Old School RuneScape Wiki also has an article on Legend's Quest.

Quest details

Name: Legend's Quest
Release date: 20 August 2003 (Update)
Pay-to-play: Unknown edit
Start: Legends' Guild Wrought Mithril Gates, north-east of East Ardougne.
Difficulty:
*****
Length: Long
Requirements:
Items needed:
Monsters to defeat:

Rewards

  • Attack, Strength, Defence, Hits, Prayer, Magic, Woodcut, Crafting, Smithing, Herblaw, Agility, Thieving
Recommended: Unknown edit

Walkthrough

Required: None
Suggested: Runes to teleport to Ardougne, 30gp (For boat to Brimhaven)

Getting Started

Screenshot from 2018-07-16 08.16

Accepting the quest

Required: Charcoal, 3 Papyrus, Machette, Radimus Scrolls
Suggested: Axe, 2-4 extra Papyrus, 2-4 extra Charcoal, Food, Armour to defend against Karamja Wolves, Jungle Spiders, Tribesmen, and rogue Oomlie birds

Mapping the Jungle

Screenshot from 2018-07-22 09.52

Getting through the Jungle

  • Head to the east entrance of Shilo Village, do not enter
  • Enter if you need to bank, or acquire some of the quest items such as charcoal or papyrus, which can be purchased in the shop, or if you need to acquire uncut gems for much later in the quest.
  • From the entrance near Shilo village, continue down south.
  • Here talk with a Jungle Forester.
  • Cut your way into the Kharazi Jungle with the machette.
  • Beware of Karamja Wolves, Jungle Spiders, Tribesmen, and rogue Oomlie birds
    • You can cut through the trees with any axe, but it's not necessary; you can find a path that only requires cutting through the regular jungle plants (which look like the leaves on a tree).
  • Start mapping the jungle with the Radimus Scrolls. Map at the western section, middle section, and eastern section of the jungle (you do not have to go too far deep into the jungle for this part).
  • Show the completed map to the forester, and you'll get a Bull Roarer.
Required: Bull Roarer, Machette, Radimus Scrolls 
Suggested: Axe 

Exploring the Shaman's Cave

Legends caverns map

Map of the caverns.

  • Swing your Roarer around the jungle (try the middle and around the little circular dark patches on your map) and Gujuo will appear.
  • Go through every chat option you can with him.
  • Now find 3 rocks in the north-northwestern part of the jungle, search them, and go down into the cave.
  • Investigate the flamewall, and the man trapped inside will talk to you.
  • Exit using the cave entrance and use your bull roarer to find Gujuo again and tell him you need to put out the flames with pure water.
  • Make sure to inquire about obtaining the water and ask him all the options or you might not be able to obtain the pure water.
Required: 2 Gold bars, Hammer
Suggested: 2-4 spare Gold bars

Golden bowl Golden Bowl

  • Head back to Shilo Village or any bank and withdraw some gold bars and a hammer, then head to Tai Bwo Wannai so you can use the Gold Bars to make a Golden Bowl.
  • Bring several gold bars, as it's possible to fail and you will lose gold bars if that happens.
  • Go to any bank (Shilo Village is recommended)
  • Deposit your hammer
  • To save time, read the next two sections and withdraw
    • Runes (1 Earth-Rune, 2 Law-Runes, 1 Soul-Rune, 1 Mind-Rune)
    • Cut gems (Opal, jade, red topaz, sapphire, emerald, ruby, diamond)
    • pickaxe
    • Lockpicks
    • (You may need more inventory space so deposit what you don't need).
Required: Machette, Radimus Scrolls
Suggested: Axe, Prayer potion

Pure Water Blessed Golden Bowl with Pure Water

Shallow water minimap

Location of the shallow water

  • Now get it blessed by Gujuo by going to a spot in the jungle and using your Bull Roarer to summon him.
    • Note; you will need 42 prayer points to do this, and failing will deplete your prayer points, so bring a prayer potion just in case.
  • Note: if Gujuo does not appear, you may need to try on a different area or speak with Ungadulu again.
Required: Blessed Golden Bowl with Pure Water, 1 Earth-Rune, 2 Law-Runes, 1 Soul-Rune,  1 Mind-Rune, 7 Cut Gems (Opal, jade, red topaz, sapphire, emerald, ruby, diamond),  Lockpick, Machette, Pickaxe, Radimus Scrolls, 1 Soul-Rune
Suggested: Axe 

Book of Binding Booking of Binding

  • Make sure you have your required items for this section with you before proceeding
Screenshot from 2018-07-23 22.52

* Ancient wall

Screenshot from 2018-07-24 07.40

* Using gems on the

  • Use 1 soul-rune, 1 mind-rune, 1 earth-rune, and 2 law-runes on the wall in that particular order.
  • Continue on until you reach the section with many pools of water.
  • Now use all 7 gems on the Carved Rocks coming out of the water.
  • A pool will not accept an incorrect gem, so you can keep trying each pond until you get it right. Read below for directions
    • There are two rows of pools spanning northwest to southeast.
    • Beginning with the most northern pool in the row of four, place the first four gems in ascending order (opal, jade, red topaz, sapphire), moving southeast after each pool.
    • Then begin with the northwestern pool and place the remaining three gems (emerald, ruby, diamond), again moving southeast after each pool.
  • Once all gems have been placed, you will receive the Booking of Binding.
Required: Armour, Blessed Golden Bowl with Pure Water, Book of Binding, Machette, Radimus Scrolls, Weapon
Suggested: Axe, Holy Water Vial, Magic spells, Silverlight, Super combat set 

First battle

Screenshot from 2018-07-24 13.25

Fighting Nezikchened

  • Travel back out of the cave and get some more holy water into your bowl if needed.
  • Prepare for a fight against a level 172 demon, where most of your prayer will be drained.
    • He will drain a majority of your prayer pretty quickly and it's a pretty difficult fight.
    • If you run, you must do the battle from the start all over again.
    • Bring some magic spells and if you want to be on the safe side.
    • Please note that your friends will not be able to help you with this fight; if they try to shoot bows or cast spells, it will say their attack passes through the demon, and the demon will vanish on its own mid-fight, forcing you to start over again.
    • If the fight is too hard, read below about a strategy using "holy vials"
      • If the fight is too hard, the book of binding will let you create holy water vials.
      • Read the book's "Enchanto" spell with an empty vial in your inventory to enchant it with 10 prayer and 10 magic stat points, giving an enchanted vial.
      • It must be filled with pure spring water from a blessed golden bowl - recall that in order to fill the golden bowl, the reeds must be cut to extract the water from the spring.
      • If using the vials, approach Ungadulu and click the vial's Throw option to soak him. This will weaken the demon when it appears.
        • You can also stockpile these to use against other demons as powerful long range weapons, though the process to create them takes a while, so it's usually not worth it.
Usinger holywater

Using Holy Water Vial

Required: Bull Roarer, Machette, Radimus Scrolls
Suggested: Axe

Replenishing the Pure Water

  • Now head back to the Shallow water and cut a reed with your Machette.
  • Try to use your reed on the Shallow water to only find the water has dried up.
  • Swing your Bull Roarer and summon Gujuo.
  • Ask him the second option and he will tell you a story, then ask for his help.
  • You must also ask Gujuo about Snake Weed and Ardrigal in order to find them. Talk to him about every option, just to be safe.
  • End the dialogue and he will disappear
Required: Ardrigal (Obtained during), Snake Weed (Obtained during), Vial of water
Suggested: Axe, Cure poison Potion

Gujou Potion Gujuo Potion

  • Add both herbs to the same vial of water to create a Gujuo Potion.
    • Drink it right away to save space; the effect is permanent.
Required: Glass orb, Lockpick, Machette, Pickaxe, Radimus Scrolls, Rope, Runes to cast Charge Orb
Suggested: Axe, food, Prayer Potion, Second Glass orb, additional Runes to cast Charge Orb

Lower Legends caverns

  • You should now visit the bank in Shilo Village to withdraw a rope and some materials for a charged orb spell (glass orb included).
  • If you don't want to backtrack later on, you can sacrifice some space and withdraw a second orb spell.
Screenshot from 2018-07-25 08.45

* Dark Metal Gate

  • Go back into the jungle and to the north-western cave, re-enter the cave. Make your way passed the bats and through the SMELL gate once more (you don't need the runes this time).
  • Continue to the Dark Metal Gate in the room with the pools of water.
  • Use a Charge Orb spell (any will work) on the gate to go through.
  • You will find several barrels inside which you can (but are not required to) smash for a random effect. They may explode, or spawn a random monster, or with luck, drop some useful supplies like half-pies, one-dose prayer and stat potions, and certificates for fish, logs, or ores.
Screenshot from 2018-07-25 09.19

* Rope down into darkness

  • If you haven't already, drink the Gujuo Potion and examine the Wooden Beam in the middle.
  • Use the rope on the platform, then click on the Rope down into darkness and go down (careful, failing will deal around 16 damage).
  • Attempt to take the hat then talk to Viyeldi.
  • Making sure you have plenty of health, proceed down the agility obstacles (watch your health here, you can take up to 28 damage upon failing)
  • Kill one of each of the spirits for all 3 gems (keep track of their names so you'll know who you killed).
  • Use Paralyze Monster on the level 120, 125 and 130 monsters and toggle it for easy kills.
Screenshot from 2018-07-25 10.17

* Ancient Lava Furnace

  • Now take all 3 crystal pieces to the Ancient Lava Furnace in the north-east.
  • Place them all in one at a time then you get A red crystal.
  • Use the crystal on the brown rocks between the level 125s and level 130s to make it a glowing red crystal.
  • Use the Crystal on the Cavernous Opening to the south.
  • You might attacked by Lesser Demons, just keep running west.
  • Attempt to "Move Rocks" by the north-west of the creek.
  • Echned Zekin the ghost will appear, select the following chat options:
    1. "Who's asking?"
    2. "Do I know you?"
    3. "What can I do about that?"
    4. "I'll do what I must to get the water."
    5. "Ok, I'll do it."
  • You'll now have a Dark Dagger.
    • It should be noted that you can get a second Dark Dagger Dark Dagger to keep if you drop the first one and talk to the ghost again to get another.
  • Backtrack all the way up the agility obstacles to the blue wizards hat.
Required: Armour, Blessed Golden Bowl with Pure Water, Book of Binding, Machette, Radimus Scrolls, Weapon, Lockpick
Suggested: Axe, Holy Water Vial, Magic spells, Silverlight, Super combat set 

Second Battle

Now you have two options; option 1 covers the easier but more lengthy one. The shorter and potentially more dangerous option 2 is covered below it.

Option 1: Fighting the Demon with Holy Force Spell

  • Leave the hat alone. Climb up the rope.
  • Continue backtracking to Ungadulu.
  • Go withdraw your Magical Fire Pass if you don't have it to pass by the flamewalls.
  • Make sure you have runes and an uncharged orb for a charge orb spell
  • Use the Dark Dagger on Ungadulu and he will give you a Holy Force Spell.
  • Go through the tunnels again and back through the door (use another Orb spell on it).
  • Search the plank above the hole and it will re-attach your old rope. Go down it.
  • Make your way back to Echned Zekin's rock.
  • Move the rock and he will comment that your sense of purpose is different.
  • Stop talking to him by clicking away when chat options appear, and he will remain there.
  • Make sure you're at full health, you're about to fight the level 172 demon Nezikchened again.
  • Now it's time to use a Strength Potion, Attack Potion, Defense Potion or super set if you have one. 
  • When you're ready, use your Holy Force Spell on the ghost, or click its "Cast" option.
  • He will transform to the demon, drain your prayer to about 25 depending on your level, and attack.
    • Just toggle Paralyze Monster on/off for the fight, or use magic on him. Make sure not to run.
    • Warning: if you do try to run at low health, he will call you a coward and get a couple extra hits on you before you actually leave battle, making your death a very likely outcome. If you are dangerously low on health, it's best to teleport to escape instead.
  • Once defeated (this fight should be easier than the first), move the rock again.
  • Use your Blessed Golden Bowl on the water spot beneath the rock.

Option 2: The Shorter (But More Difficult) Way

  • You need to take the following steps to reach the new source of pure water if you don't have the Magical Fire Pass necessary to reach Ungadulu and show him the Dark Dagger.
  • Note: you may talk to Ungadulu, or escape from the flames if you are trapped there as a result of not being given the Magical Fire Pass by investigating the flames. You just can't give him the dagger.
  • Return to the stairs and Viyeldi's hat.
  • Attempt to take the hat and attack Viyeldi with the Dark Dagger given to you.
  • Return to the rock. Make sure you are prepared for another fight with the demon.
  • Attempt to move the rock when you are ready (i.e. you have taken a super potion set).
  • Echned Zekin will reveal his true form and attack you. Beware, he will drain ALL your prayer points and will be at full power. Silverlight, super sets, and heavy armour is highly recommended. If you can, bring a friend to spot you and save your things if you die. Make sure they don't try to assist with magic or range, as the demon will disappear if they try to help.
  • If this version of demon is too hard for you, you can return to Ungadulu after having given the dagger back to Echned Zekin. Talk to him through the flames by clicking "Investigate", announce you killed Viyeldi, and ask what you can do about it. He'll give you the Holy Force spell for free, and you can use it just like in method 1.
  • Once you have defeated the demon, you can move the rock and collect the pure water with your Golden bowl. If you don't have your bowl, moving the rock will allow you to get water from the spring on the surface again using the reeds.
Required: Blessed Golden Bowl with Pure Water, Germinated Yommi tree seeds, Machette, Radimus Scrolls, Rune axe
Suggested: None

Totem

Screenshot from 2018-07-26 09.31

Totem pole

  • Go back up to Ungadulu and tell him the good news.
  • Make sure to ask "What do I do now ?".
  • Now make sure you bank.
  • Withdraw your rune axe and restore all of your prayer and hits.
    • Grab a stat restore potion if you have one.
    • Consider reading ahead and bringing the items needed to fight the demon for the final time, and runes to teleport back to Ardougne.
  • Find some fertile earth and use your Germinated Yommi tree seeds on it.
    • This step also requires 45 Herblaw. If you boosted earlier you must boost again.
  • It may fail so just go back to Ungadulu for more seeds or if you're not quick enough watering it, it may die.
  • Now use your bowl of pure water on the Yommi Tree to make it grow big
    1. Then use your Rune axe on it to chop it down
    2. Use your axe once more to cut the branches off once it falls over
    3. Use your axe one final time to make it into a totem pole.
  • Now pick it up off the ground and you will lose around 7 strength levels.
    • You can restore them with a stat restore potion or by waiting.
Required: Armour, Bull Roarer, Machette, Radimus Scrolls, Totem Pole, Weapon
Suggested: Axe, Magic spells, Silverlight, Super combat set 

Third battle

  • Now find the dark Totem Pole in the south of the jungle, it is on a hill.
    • Depending on what you have done with the dark dagger, the upcoming fight will be different, read ahead
  • Prepare yourself by potting up.
  • When you're ready, use the totem pole you have in your inventory on the totem pole standing on the ground.
Screenshot from 2018-07-26 10.36

Fighting Nezikchened for the last time

  • If you killed Viyeldi with the dark dagger
    • You must fight the three spirits first before you can kill the demon.
    • Fortunately, you only have to kill each one once, meaning if you need to run after killing one, they will not appear again.
    • Do this if your prayer or health is running low to recharge before continuing your fight with the next combatant.
    • When you fight Nezikchened, he will drain your prayer to around 12 from full, but with proper gear and preparation, this should still be easier than the other two fights.
Required: Gilded Totem Pole, Radimus Scrolls
Suggested: Teleport to Ardougne

Finishing Up

LegendsQuestComplete

Completing the quest

  • Congratulations! Quest Complete!