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{{RSW}}{{2007 page}}
 
{{Quest details
 
{{Quest details
 
|released = [[9 June]] [[2003]]
|description = Old man Sinclair has been found dead in his mansion! Unfortunately, the local authorities are having some trouble figuring out who's the guilty party. Maybe the unbiased eye of a passing adventurer will be of help.
 
 
|update = New Murder Mystery Quest!
|released = [[9 June]] [[2003]]
 
 
|members = Yes
|update = New Murder Mystery Quest!
 
|start = The Sinclair Mansion, situated north of [[Camelot]] and north-east of [[Seers' Village]]. Talk to one of the guards around the mansion.
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|start = The [[Sinclair Mansion]], situated north of [[Camelot]] and north-east of [[Seers' Village]]. Talk to one of the [[Guard (Sinclair Mansion)|guards]] around the mansion.
|difficulty = 1
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|difficulty = 1
|length = Short-Medium (centralized but lots to do)
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|length = Short-Medium (centralized but lots to do)
|members = Yes
 
 
|requirements = None
 
|requirements = None
|items = *A [[Pot]]
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|items = *A [[Pot]]
  +
|kills = None
 
}}
 
}}
   
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==Walkthrough==
First, talk to the guard by the fence. He is depressive, because his Lord is murdered and there are no clues who has done it. Walk to the room in the east, where a dagger lies on the ground. Take the [[A Silver dagger|Silver dagger]] and the [[Murder Scene pot]]. Also investigate the window, so you get a [[Thread]]. Now search the barrels, standing in each bedroom. There are 6 bedrooms, and 4 bedrooms are upstairs. If you've looked in each barrel, you should have these:
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[[File:Murder_mystery_start.png|thumb|Starting the quest]]First, talk to the [[Guard (Sinclair Mansion)|guard]] by the fence. Enter the mansion and walk to the room in the east, where a dagger lies on the ground. Take the [[A Silver dagger|Silver dagger]] and the [[Murder Scene pot]], then investigate the [[window]] to get a [[Thread (quest item) | thread]]. Take note of the dog outside and search the gate for your second piece of evidence. Now; search the [[barrel]]s found in most bedrooms. There are 2 barrels downstairs, and 4 barrels upstairs. If you've looked in each barrel, you should have these items:
 
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[[File:Murder invent.png|thumb|220x220px|Quest items]]
 
*[[Annas Silver Necklace]]
 
*[[Annas Silver Necklace]]
 
*[[Bobs Silver Teacup]]
 
*[[Bobs Silver Teacup]]
Line 19: Line 21:
 
*[[Elizabeths Silver Needle]]
 
*[[Elizabeths Silver Needle]]
 
*[[Franks Silver Pot]]
 
*[[Franks Silver Pot]]
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==Fingerprinting==
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[[File:Murder sacks-0.png|thumb|220x220px|Location of sacks]]
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Go downstairs to the shed in the garden, investigate the [[sacks]], and you will find some [[flypaper]]. Take 7 of them. Go to the kitchen and use your [[pot]] on the [[Flour Barrel]] and use it then on the [[A Silver dagger|Silver dagger]] and then on a flypaper. Do this again with all your silver items. Use the [[unidentified fingerprint]] on everyone's print until you find out whose it was to get the [[murderers fingerprint]]. You may now drop all the silver items.
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==Investigation continues==
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[[File:Murder investigate.png|thumb|220x220px|No poison here!]]
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Now, walk down the road to [[Camelot]] and find the [[Poison Salesman]] along the way. Ask whom he sold the poison to. He will tell you that everyone had bought some. Now, go back to the mansion and talk to the person whose fingerprints you matched. Ask them why they had to use his poison. Then, investigate the object they were talking about. A message will appear that there isn't poison in there. Go back and talk to the guard to receive your rewards.
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==Rewards==
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[[File:Murder reward.png|thumb|220x220px|Quest completed!]]
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*3 [[Quest Points]]
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*[[Crafting]] [[experience]]: <math>XP = Level \times 37.5 + 187.5</math>
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** 225 xp at level 1 (instantly to level 3)
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** 1987.5 xp at level 48
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** 2062.5 xp at level 50
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** 2100.0 xp at level 51
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** 3900 xp at level 99
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*2000 [[coins]]
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{{trivia}}
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*Players who drop the thread will not be able to pick up the item again unless they cast [[Telekinetic grab]] on it. When players attempt to pick up the thread they receive the message ''Some <color> thread. Not enough to be worth taking.''
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*Even if you have dropped the item. When you talk to the Sinclair children about the thread, your character will still somehow ''show'' the thread to them.
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*After the quest you will be unable to talk with the [[Poison Salesman]].
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*Even if you have dropped all the evidence prior to finishing the quest. Your character will still say they hand over the evidence to the [[Guard (Sinclair Mansion)|Guard]] at the end of the quest.
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{{MurderMystery}}
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{{Questlist}}

Latest revision as of 20:45, 28 July 2020

The main RuneScape Wiki has an article on: Murder Mystery
The Old School RuneScape Wiki also has an article on Murder Mystery.

Quest details

Name: Murder Mystery
Release date: 9 June 2003 (Update)
Pay-to-play: Yes
Start: The Sinclair Mansion, situated north of Camelot and north-east of Seers' Village. Talk to one of the guards around the mansion.
Difficulty:
*****
Length: Short-Medium (centralized but lots to do)
Requirements: None
Items needed:
Monsters to defeat: None
Recommended: Unknown edit

Walkthrough

Murder mystery start

Starting the quest

First, talk to the guard by the fence. Enter the mansion and walk to the room in the east, where a dagger lies on the ground. Take the Silver dagger and the Murder Scene pot, then investigate the window to get a thread. Take note of the dog outside and search the gate for your second piece of evidence. Now; search the barrels found in most bedrooms. There are 2 barrels downstairs, and 4 barrels upstairs. If you've looked in each barrel, you should have these items:

Murder invent

Quest items

Fingerprinting

Murder sacks-0

Location of sacks

Go downstairs to the shed in the garden, investigate the sacks, and you will find some flypaper. Take 7 of them. Go to the kitchen and use your pot on the Flour Barrel and use it then on the Silver dagger and then on a flypaper. Do this again with all your silver items. Use the unidentified fingerprint on everyone's print until you find out whose it was to get the murderers fingerprint. You may now drop all the silver items.

Investigation continues

Murder investigate

No poison here!

Now, walk down the road to Camelot and find the Poison Salesman along the way. Ask whom he sold the poison to. He will tell you that everyone had bought some. Now, go back to the mansion and talk to the person whose fingerprints you matched. Ask them why they had to use his poison. Then, investigate the object they were talking about. A message will appear that there isn't poison in there. Go back and talk to the guard to receive your rewards.

Rewards

Murder reward

Quest completed!

  • 3 Quest Points
  • Crafting experience:
    • 225 xp at level 1 (instantly to level 3)
    • 1987.5 xp at level 48
    • 2062.5 xp at level 50
    • 2100.0 xp at level 51
    • 3900 xp at level 99
  • 2000 coins

Trivia

  • Players who drop the thread will not be able to pick up the item again unless they cast Telekinetic grab on it. When players attempt to pick up the thread they receive the message Some <color> thread. Not enough to be worth taking.
  • Even if you have dropped the item. When you talk to the Sinclair children about the thread, your character will still somehow show the thread to them.
  • After the quest you will be unable to talk with the Poison Salesman.
  • Even if you have dropped all the evidence prior to finishing the quest. Your character will still say they hand over the evidence to the Guard at the end of the quest.