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This indicates the number of experience points in specific skills that are given as rewards from doing certain quests.

Set rewardsEdit

These rewards are given in a certain skill after doing a quest; there is no choice involved. The following list also shows the skill requirement in order to receive that quest experience reward.

AgilityEdit

Quest Experience reward Agility req. Other requirements
Underground Pass $ Level * 50 + 500 $ - 25 Ranged
The Grand Tree $ Level * 300 + 400 $ 25 -

AttackEdit

Quest Experience reward Attack req. Other requirements
Underground Pass $ Level * 50 + 500 $ - 25 Range
Heroes' Quest $ Level * 50 + 75 $ - 55 Quest Points, 53 Cooking, 50 Mining, 53 Fishing, 25 Herblaw
Vampire Slayer $ Level * 150 + 325 $ - -
Tree Gnome Village $ Level * 225 + 200 $ - -
Fight Arena $ Level * 200 + 175 $ - -
Waterfall Quest $ Level * 225 + 250 $ - -
The Grand Tree $ Level * 300 + 400 $ - 25 Agility

CookingEdit

Quest Experience reward Cooking req. Other requirements
Cook's Assistant $ Level * 50 + 250 $ - -
Gertrude's Cat $ Level * 45 + 175 $ - -
Heroes' Quest $ Level * 50 + 75 $ 53 55 Quest Points, 53 Fishing, 50 Mining, 25 Herblaw

CraftingEdit

Quest Experience reward Crafting req. Other requirements
Sheep Shearer $ Level * 25 + 125 $ - -
Goblin Diplomacy $ Level * 15 + 125 $ - -
Dwarf Cannon $ Level * 50 + 250 $ - -
Murder Mystery $ Level * 37.5 + 187.5 $ - -
Observatory Quest $ Level * 100 + 250 $ 10 -
Shilo Village $ (Level + 1) * 125 $ 20 32 Agility, 4 Smithing

DefenseEdit

Quest Experience reward Defense req. Other requirements
Heroes' Quest $ Level * 50 + 75 $ - 55 Quest Points, 53 Cooking, 53 Fishing, 50 Mining, 25 Herblaw
The Holy Grail $ (Level + 1) * 300 $ - 20 Attack
Dragon Slayer $ Level * 300 + 650 $ - 33 Magic, 32 Quest Points

FiremakingEdit

Quest Experience reward Firemaking req. Other requirements
Heroes' Quest $ Level * 50 + 75 $ - 55 Quest Points, 53 Cooking, 53 Fishing, 50 Mining, 25 Herblaw

FishingEdit

Quest Experience reward Fishing req. Other requirements
Fishing Contest If Level < 24 → $ (Level - 10) * 75 + 975 $

If Level ≥ 24 → $ (Level - 24) * 75 + 2225 $

10 -
Heroes' Quest $ Level * 50 + 75 $ - 55 Quest Points, 53 Cooking, 53 Fishing, 50 Mining, 25 Herblaw
Sea Slug $ Level * 200 + 175 $ 30 Firemaking

FletchingEdit

Quest Experience reward Fletching req. Other requirements
Temple of Ikov $ Level * 250 + 500 $ - 42 Thieving, 35 Ranged

HerblawEdit

Quest Experience reward Herblaw req. Other requirements
Druidic Ritual 250 - -
Jungle Potion $ Level * 125 + 400 $ 3 -
Heroes' Quest $ Level * 50 + 75 $ 25 55 Quest Points, 53 Cooking, 53 Fishing, 50 Mining
The Digsite $ (Level + 1) * 125 $ 10 25 Thieving, 10 Agility

HitsEdit

Quest Experience reward Hits req. Other requirements
Heroes' Quest $ Level * 50 + 75 $ - 55 Quest Points, 53 Cooking, 53 Fishing, 50 Mining, 25 Herblaw
Witch's House $ Level * 150 + 325 $ - 10 Mining

MagicEdit

Quest Experience reward Magic req. Other requirements
Witch's Potion $ Level * 50 + 225 $ - -
Imp Catcher $ Level * 100 + 375 $ - -
The Grand Tree $ Level * 50 + 150 $ - 25 Agility
Watchtower $ (Level + 1) ∗ 250 $ 15 40 Mining, 25 Agility, 14 Herblaw

MiningEdit

Quest Experience reward Mining req. Other requirements
Doric's Quest $ Level * 75 + 175 $ 15 -
Plague City $ Level * 75 + 175 $ - -
Heroes' Quest $ Level * 50 + 75 $ - 55 Quest Points, 53 Cooking, 53 Fishing, 50 Mining, 25 Herblaw
The Digsite $ (Level + 1) * 300 $ - 25 Thieving, 10 Herblaw, 10 Agility

PrayerEdit

Quest Experience reward Prayer req. Other requirements
The Restless Ghost $ Level * 62.5 + 500 $ - -
The Holy Grail $ (Level + 1) * 250 $ - 20 Attack

RangedEdit

Quest Experience reward Ranged req. Other requirements
Heroes' Quest $ Level * 50 + 75 $ - 55 Quest Points, 53 Cooking, 53 Fishing, 50 Mining, 25 Herblaw
Temple of Ikov $ Level * 250 + 500 $ 35 42 Thieving

SmithingEdit

Quest Experience reward Smithing req. Other requirements
Heroes' Quest $ Level * 50 + 75 $ - 55 Quest Points, 53 Cooking, 53 Fishing, 50 Mining, 25 Herblaw
The Knight's Sword $ Level * 375 + 350 $ - 10 Mining

StrengthEdit

Quest Experience reward Strength req. Other requirements
Heroes' Quest $ Level * 50 + 75 $ - 55 Quest Points, 53 Cooking, 53 Fishing, 50 Mining, 25 Herblaw
Scorpion Catcher $ Level * 125 + 375 $ - 31 Prayer
Waterfall Quest $ Level * 225 + 250 $ - -
Dragon Slayer $ Level * 300 + 650 $ - 33 Magic, 32 Quest Points

ThievingEdit

Quest Experience reward Thieving req. Other requirements
Biohazard $ Level * 50 + 500 $ - -
Hazeel Cult $ Level * 50 + 500 $ - 31 Prayer
Tribal Totem $ Level * 75 + 200 $ 21 -
Fight Arena $ Level * 200 + 175 $ - -

WoodcuttingEdit

Quest Experience reward Woodcutting req. Other requirements
Heroes' Quest $ Level * 50 + 75 $ - 55 Quest Points, 53 Cooking, 53 Fishing, 50 Mining, 25 Herblaw
Monk's Friend $ (Level + 1) * 125 $ - -

Skill choiceEdit

Upon completing the quest, players choose the skill that these rewards go towards. These rewards usually come in the form of items, like lamps or books.
*It is highly recommended to put this experience into skills that are hard, slow or expensive to raise, such as Prayer, Smithing, Agility, Crafting or Herblaw.

Quest Experience reward Skill choices Skill(s) req.
The Tourist Trap $ (Level + 1) * 150 $ twice Agility, Fletching, Smithing, Theiving 20 Smithing, 10 Fletching
Legends' Quest $ (Level + 1) * 150 $ four times Attack, Strength, Defence, Hits, Prayer, Magic, Woodcutting, Crafting, Smithing, Herblaw, Agility, Thieving 107 Quest Points, 56 Magic, 52 Mining, 50 Smithing, 50 Thieving, 50 Crafting, 50 Agility, 50 Woodcutting, 45 Herblaw, 42 Prayer

OtherEdit

  • Observatory Quest - This quest can possibly grant $ Level * 25 + 125 $ experience in Attack, Strength, Defense, or Hits, depending on which constellation you last observed during the quest, which is completely random but can be rerolled. (Some constellations do not give experience in any skill)

TriviaEdit

  • Imp Catcher provides enough experience for players to jump from level 1 to level 5 Magic (475 xp)
  • If you are 100% fatigue, you will still gain reward experience, however this does not apply for Biohazard. This is an oversight as quest experience rewards should not generate fatigue.
  • Unlike the successors of Runescape Classic, in RSC all Quests rewarding experience do so dependent on the player's level. It is important to note however that:
    • The quest Druidic Ritual is a special case only known to reward 250 experience since there is no possible way to train Herblaw before the quest.
    • The quest Fishing Contest is another special case where the experience offset is changed at level 24.
  • In the early days of Runescape Classic many fan sites writing quest guides knew at most that quests gave experience in a skill but did not know exactly how much so they would label it as "some experience". Others misbelieved that they gave constant experience.
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