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Quests are groups of related tasks, usually delegated and driven between the player and multiple non-player characters. These can take varying amounts of time to complete and form some sort of cohesive story, comprised of dialogue and scripted events. Upon completing a quest, the player will receive a pre-determined number of Quest Points (QP) and some type of reward in the form of coins, items, skill experience (XP), or access to new content. There are a total of fifty quests in the game, with the last to be released being Legend's Quest. The list of quests can be found by clicking the Quest tab on the right side of the Stats page. Quests that have been highlighted in green are those that have been completed, otherwise they are marked red.

Since the release of pay-to-play membership, every quest has been exclusively available to pay-to-play players only. The last free-to-play quest to be released was Dragon Slayer.

Quest requirementsEdit

The following shows the minimum skill requirements to complete every quest in the game. Temporary skill boosts may be used to meet the skill requirements.

Skill Level Quest
Agility 50 Legends Quest
Attack 20 The Holy Grail
Cooking 53 Hero's Quest
Crafting 50 Legends Quest
Defense ---- none
Firemaking 30 Sea Slug
Fishing 53 Hero's Quest
Fletching 10 Tourist Trap
Herblaw 45 Legends Quest
Hits ---- none
Magic 59 (60) Family Crest (Mage Arena)
Mining 52 Legends Quest
Prayer 42 Legends Quest
Ranged 35 The Temple of Ikov
Smithing 50 Legends Quest
Strength 50 Legends Quest
Thieving 50 Legends Quest
Woodcut 50 Legends Quest
Quest points 107 Legends Quest
Total level 710 (711) All Quests

Quest listEdit

00percent - no guide yet
25percent - a small guide
50percent - a small guide with rewards
75percent - a guide with rewards
100percent - a comprehensive guide with pictures

Free-to-play questsEdit

Although access to RuneScape Classic was eventually closed to free-to-play, the following is a list of quests that were originally playable to everyone.

Name Difficulty Length Requirements Notable rewards
100percent Black Knight's Fortress ***** Medium 12 QP 3 QP
100percent Cook's Assistant ***** Short None 1 QP, Cooking XP, access to the Cook's Range
100percent Demon Slayer ***** Medium Defeat lvl-30 demon 3 QP, Silverlight
100percent Doric's Quest ***** Short 15 Mining* 1 QP, Mining XP, access to Doric's anvils
100percent Dragon Slayer ***** Long 32 QP, 34 Smithing*, 33 Magic, defeat lvl-43, 79, & 100 monsters 2 QP, Defense & Strength XP, ability to wear Rune Plate Mail Body
100percent Ernest the Chicken ***** Short None 4 QP
75percent Goblin Diplomacy ***** Medium None 5 QP, Crafting XP
75percent Imp Catcher ***** Long (can be very short) None 1 QP, Magic XP, amulet of accuracy
75percent The Knight's Sword ***** Short-Medium 15 Smithing*, 10 Cooking*, 10 Mining, 2nd player 1 QP, Smithing XP
50percent Pirate's Treasure ***** Medium None 2 QP
75percent Prince Ali Rescue ***** Medium None 3 QP, free passage through Al Kharid toll gate
100percent The Restless Ghost ***** Short Withstand combat from lvl-19 skeleton 1 QP, Prayer XP
100percent Romeo & Juliet ***** Short None 5 QP
75percent Sheep Shearer ***** Short None 1 QP, Crafting XP
75percent Shield of Arrav ***** Medium Defeat lvl-10 or lvl-25 monsters, 2nd player 1 QP
100percent Vampire Slayer ***** Short Defeat lvl-43 vampire 3 QP, Attack XP
100percent Witch's potion ***** Short Defeat lvl-2 rat* 1 QP

* The requirement applies only if the player gathers the item through the skill themselves. However, they can be obtained through other means.

Pay-to-play questsEdit

Name Difficulty Length Requirements Notable rewards
100percent Biohazard ***** Medium-Long Plague City 3 QP, Thieving XP, access to Combat Training Camp & through Ardounge wall gateway
75percent Clock Tower ***** Long Withstand combat from lvl-58 ogres 1 QP
75percent Digsite ***** Long Druidic Ritual, 25 Thieving, 10 Agility & Herblaw 2 QP, Herblaw & Mining XP
75percent Druidic Ritual ***** Short Withstand combat from lvl-32 bats Access to Herblaw, 4 QP, Herblaw XP
75percent Dwarf Cannon ***** Medium Withstand combat from lvl-32 bats 1 QP, Crafting XP, access to buy dwarf cannon & make cannonballs
75percent Family Crest ***** Long 59 Magic, 40 Crafting, Mining, & Smithing 1 QP, steel gauntlets
75percent Fight Arena ***** Short Defeat lvl-46, 58, & 122 monster 2 QP, Attack & Thieving XP
100percent Fishing Contest ***** Short 10 Fishing 1 QP, Fishing XP, access to Dwarven tunnel under White Wolf Mountain
50percent The Grand Tree ***** Medium-Long 25 Agility, defeat lvl-175 demon 5 QP, Agility, Attack, & Magic XP, access to Tree Gnome Stronghold mine, gnome gliders, full access to Spirit Trees
50percent Gertrude's Cat ***** Short 5 Fishing* 1 QP, Cooking XP, access to kittens
50percent The Hazeel Cult ***** Short Defeat lvl-13 monster (depending on choice) 1 QP, Thieving XP
75percent Hero's Quest ***** Medium-Long Dragon Slayer, Lost City, Merlin's Crystal, Shield of Arrav, 55 QP, 53 Cooking & Fishing, 50 Mining, 25 Herblaw 1 QP, Attack, Cooking, Defense, Firemaking, Fishing, Herblaw, Hits, Mining, Ranged, Smithing, Strength, & Woodcut XP, access to Heroes' Guild, ability to wield dragon axe
100percent The Holy Grail ***** Medium-Long Merlin's Crystal, defeat lvl-146 titan 2 QP, Defense & Prayer XP
75percent Jungle Potion ***** Short-Medium Druidic Ritual, 3 Herblaw, withstand combat from lvl-58 jogres 1 QP, Herblaw XP
75percent Legend's Quest ***** Long 107 QP, 56 Magic, 52 Mining, 50 Agility, Crafting, Smithing, Strength, Thieving, & Woodcutting, 45 Herblaw, 42 Prayer, defeat lvl-92, 100, 106, & 172 demon 4 QP, Agility, Attack, Crafting, Defence, Herblaw, Hits, Magic, Prayer, Smithing, Strength, Thieving, or Woodcutting choice XP, access to Legends' Guild, ability to purchase cape of legends
75percent Lost City ***** Short 36 Woodcut, 31 Crafting, defeat lvl-95 tree spirit 3 QP, access to Zanaris, ability to wield dragon sword
75percent Merlin's Crystal ***** Medium-Long Defeat lvl-58 monster, 2nd player 6 QP
100percent Monk's Friend ***** Short None 1 QP, Woodcut XP
75percent Murder Mystery ***** Short-Medium None 3 QP, Crafting XP
50percent Observatory Quest ***** Short 10 Crafting**, withstand combat from lvl-48 goblin 2 QP, Crafting XP, Attack, Defense, Hits, or Strength choice XP, ability to make Unholy Symbols of Zamorak
50percent Plague City ***** Short-Medium None 1 QP, Mining XP, ability to cast Ardougne teleport
75percent Scorpion Catcher ***** Medium Bar Crawl, 31 Prayer 1 QP, Strength XP, ability to enchant battlestaves
75percent Sea Slug ***** Short 30 Firemaking 1 QP, Fishing XP
50percent Sheep Herder ***** Short (can be long) None 4 QP
50percent Shilo Village ***** Long Jungle Potion, 32 Agility, 20 Crafting, 4 Smithing, defeat 3 lvl-83 monsters 2 QP, Crafting XP, access to Shilo Village
100percent Temple of Ikov ***** Medium 65 Fletching*, 42 Thieving, 35 Ranged, defeat lvl-63 monster 1 QP, Fletching & Ranged XP, ability to wield Staff of Armadyl
75percent Tourist Trap ***** Medium 20 Smithing, 10 Fletching, defeat lvl-64 monster 2 QP, Agility, Fletching, Smithing, or Thieving choice XP, ability to make Throwing darts, access to Desert Mining Camp mine
100percent Tree Gnome Village ***** Medium Defeat lvl-100 monster 2 QP, Attack XP, Gnome Emerald Amulet of protection, partial access to Spirit Trees
50percent Tribal Totem ***** Medium 21 Thieving 1 QP, Thieving XP
75percent Underground Pass ***** Long Biohazard, 25 Ranged, defeat 3 lvl-71, 3 lvl-78, & lvl-98 monsters 5 QP, Agility & Attack XP, Staff of Iban
50percent Watchtower ***** Medium-Long 40 Mining, 30 Agility, 15 Thieving, 14 Herblaw & Magic, defeat lvl-68 ogre 4 QP, Magic XP, ability to cast Watchtower teleport
50percent Waterfall Quest ***** Medium Withstand combat from lvl-109 giants 1 QP, Attack & Strength XP
50percent Witch's House ***** Short Defeat lvl-24, 34, 44, & 54 monsters 4 QP, Hits XP
  • * The requirement applies only if the player gathers the item through the skill themselves. However, they can be obtained through other means.
  • ** The Observatory Quest is glitched in that it gives a message if the player's level is low, but still performs the action.

Mini-questsEdit

Mini-quests are a similar concept to quests in RuneScape in that certain tasks must be done. But unlike quests, they are not shown in the Quests tab, no Quest Points are given, and they are generally shorter in length than quests. In RuneScape Classic, only one mini-quest was featured, the Alfred Grimhand Bar Crawl, being required to access the Barbarian Outpost Agility Course and finish the Scorpion Catcher quest.

TriviaEdit

  • In the early days of RSC, some quests awarded Influence upon quest completion -- the early form of Quest Points.
  • Checking quest status was added in 28 May 2001. Previously, players had to manually keep note of their missing quests and some did not even know of quests.
  • Unlike its successors, most quests upon completion in RSC do not mention they give skill experience and just give it hidden. It started to be discovered by players who would advance a level after finishing a quest that it became known into guides. Even so, many believed the experience reward was a flat amount rather than based on the player's skill level.
  • Even though the majority of quests give a message of quest completion such as "you have completed the X quest", this is not the case for all (for example, the Fight Arena and Jungle Potion quests).
  • Prior to 24 June 2001, the quest start point was not given on the official world maps.
  • Pre-existing quests have undergone significant change after first being recreated for the release of RuneScape 2. In RuneScape 3:
    • Sheep Shearer & Witch's Potion quests were re-classified as mini-quests and no longer award Quest Points;
    • Demon Slayer and Druidic Ritual were changed considerably to add to their stories;
    • 2-person quests were modified to be single-player quests;
    • Black Knight's Fortress, Doric's Quest, Prince Ali Rescue, & Romeo & Juliet quests were outright removed in favor of new quests.

See alsoEdit

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