Suit of armour | |
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Released | 27 February 2002 (Update) |
Pay-to-play | Yes |
Combat level | 29 |
Max hit | 3 |
Stats (?) | 30/30/28 |
Hitpoints | 29 |
Experience (?) | 58.5 |
Ranged XP (?) | 78 |
Hits XP (?) | 19.5 |
Fatigue (?) | 0.78% |
Hostility | Other (?) |
Poisonous | No |
Poisonable | Unknown edit |
Weakness | |
Examine | A dusty old suit of armour |
Suits of Armour are monsters guarding the west access to The Cauldron of Thunder within the Taverley dungeon. The cauldron itself is used in the Druidic Ritual quest. Attempting to open the door they're guarding will cause one of them to come alive and attack. The player must defeat both to enter the door. Optionally, the player can continue north past them and fight/evade ghosts (lvl-25) and giant bats (lvl-32) to access the room through the east or south.
Four more suits of armour are found atop the Ardougne Castle, seemingly guarding the Thieving chest nearby. However, these ones function only as scenery, despite retaining the yellow dot on the minimap to indicate a non-player character.
Locations[]
- Ardougne Castle (4 spawns; scenery)
- Taverley dungeon (2 spawns)
Messages[]
- When attempting to open the door in the Taverley Dungeon
- Suddenly the suit of armour comes to life!
- (Initiates combat)
Drops
- Nothing[Verify]
Trivia[]
- Although suits of armor do not appear interested in talking, they will change direction to face the player upon interaction.
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