Transportation includes all of methods which can be utilized by the player to get around Gielinor in RuneScape Classic.
On foot[]
The most basic method of moving is walking. This effectively makes the walking speed a constant one game square per 0.6 seconds (a tick).
It is possible to sleep using a Sleeping Bag while walking. The method can be used to train skills and do other activities more efficiently. However, usually the mechanics in RSC only allow the player to walk during movement. Spells cannot be cast, food and potions cannot be consumed, items cannot be dropped, and other limitations occur.
By air[]

Gnome Gliders can be used to fly between locations
- Main article: Glider
Gliders can be used to travel by players who have completed the Grand Tree quest. The hub is located atop the Grand Tree and other Gnome pilots will take you there.
Location | Return possible? |
---|---|
Grand Tree | Yes, it's the hub |
Al Kharid | Yes |
Karamja (Ship yard) | Yes |
White Wolf Mountain | Yes |
Varrock (in the field west of the digsite) | No, the flight crashes |
By carts[]
- Mine Carts and Coal Trucks can be used to transport Coal and those found in the Desert Mining Camp mine are used for a person to travel between different areas
- There is a Cart Driver who drives from Shilo Village to Brimhaven for 500 coins
By shortcuts[]
- Main article: Agility
By teleportation[]

Magic Portal allows instant teleportation from the Magic Guild to different towers

Player teleporting to Camelot
- Main article: Teleportation
- Magic Spells
- Charged Dragonstone Amulet (Al Kharid, Edgeville, Draynor Village and Karamja)
- Spirit Trees (Battle Field, East of Edgeville, Tree Gnome Stronghold, Tree Gnome Village)
- Teleport House to travel between East Ardougne and high level Wilderness
- Magic whistle to travel between northwest Brimhaven and Fisher King Realm
- Magic Guild portals can take to Wizard's Tower, Dark Wizards' Tower and Sorceror's tower
- Magical pool in Mage Arena to travel between chambers
- Dramen Staff to travel from a hut Lumbridge Swamp to Zanaris
- Magic Door in Entrana dungeon that leads to Wilderness
By water[]
Various ships can provide rides between ports, some are free while others have a cost
Ship location | Destination | Fee | Notes |
---|---|---|---|
Port Sarim | Entrana | Free | Works both ways |
Port Sarim | Musa Point | 30 GP | Works both ways |
Port Sarim (Lumbridge Lady) | Crandor | See Dragon Slayer | See Dragon Slayer |
East Ardougne | Brimhaven | 30 GP | Works both ways |
The Lady of the Waves, south of Cairn Isle | Port Sarim or Port Khazard | Ship Ticket | One-way |
Port Khazard, Fishing Trawler ship | It is possible to fail the minigame and end up in a crash site at the sea | Free | To get back there is a barrel which returns the player right behind the Fishing Trawler General Store |
Lady Valentine, Docky's ship in Port Khazard | Brimhaven | 30 GP | One-way |
Catherby | Keep LeFaye | Free | During Merlin's Crystal; another player is required for distraction to enter the ship |
Other[]
- Death: the poor one who dies will wake up in Lumbridge
- Various doors, odd looking walls, gates, ladders, cave entrances, and are used to take the players to new areas
- Identifying as an outlaw to Shantay in Shantay Pass will put the player in jail. Refusing to pay the 5 coin price will make the Shantay Pass Guards to transport you to Port Sarim Jail
- Some characters help the player to travel during quests
- Elkoy guides players through the Tree Gnome Village maze (from outside) both after and during the Tree Gnome Village quest
- Winelda will teleport the player across some lava during Temple of Ikov for 20 limpwurt roots
- Koftik will help the player to return to West Ardougne from deep within the Underground Pass
- Femi will transport the player to the Tree Gnome Stronghold when they get the invoice from the Shipyard foreman