RuneScape Classic Wiki
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{{RSW}}{{2007 page}}
[[File:Tutorial island.png|thumb]]
 
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[[File:Tutorial Island Map.png|right]]
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'''Tutorial Island''' became the first place a player loads into when starting {{rsc|long}}. It was added to the game on [[24 September]] [[2002]] ([[Update:Tutorial island |Update]]). It is possible to skip the tutorial by going to Options and selecting the "Skip tutorial" option. Characters created before Tutorial Island was added spawned in [[Lumbridge]] as if they had skipped it.
   
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After the player registers and successfully logs into their account, they will be immediately prompted to select their character's [[gender]] and outfit (head type, and color of hair, shirt, and pants). The player is then instructed on how to use various [[skills]] and will receive some basic items. The island is similar to the Tutorial Island's which may be found in later successors of {{rs}}. After completing or skipping Tutorial Island, the player will appear in Lumbridge, on the same tile where a player will go if they are to [[Death|die]].
   
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{{Hasdialogue|quest}}
'''Tutorial Island''' is the first place you go when you first join [[RuneScape Classic]] (unless you skip the tutorial by going to Options and selecting the same option). First you select your character's [[gender]] and clothing colour. Then you learn the how to use various [[skills]] and get some basic items. It is similar to the present-day (as of now the "old" island) Tutorial Island in [[RuneScape 2]]. After you leave Tutorial Island, you will appear in [[Lumbridge]].
 
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===Walkthrough and layout===
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# After the player selects their gender, hair, and outfit, they will spawn into the first chamber of Tutorial Island. A [[bronze axe]], [[tinderbox]], and a piece of [[cookedmeat]]{{Sic}} will be added to their [[inventory]] immediately.
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# After speaking with the [[Guide (Tutorial Island)|Guide]] and selecting either of the two available dialogue options, they will be prompted to then continue through the western door to speak with the [[Controls guide]].
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# After selecting either of the Controls guide's dialogue options, the player will again be told to proceed through a door to the north, where they will take their first steps outside into the world of {{rs}}.
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# In a small fenced off area just to the west are 3 [[Combat instructor]]s. Speaking to any of them will result in the player receiving a [[wooden shield]] and [[bronze longsword]], which they are then asked to equip by clicking them in the inventory on the upper right hand part of the screen.
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# After this, the player will then continue through a door to the northeast, where they will learn about [[Cooking]] via the [[Cooking instructor]]. Speaking to him will result in one piece of [[raw rat meat]] being added to the player's inventory, which they are told to try Cooking on the nearby [[range]]. Doing so will always result in the first piece of meat being [[burntmeat|burnt]], and speaking to the Cooking instructor will result in receiving another piece of raw rat meat. Successfully Cooking the rat meat and speaking to the Cook will result in the player being allowed to progress through the northern door.
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# In this room, the [[Financial advisor]] will give the player some tips on how to make money in the world of {{rs}}. Speaking with him will allow the player to freely pass through the northern door to an outside area where they will learn [[Fishing]].
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# The [[Fishing instructor]]s in this area will give the player a [[net]] and tell them to try catching a fish by clicking on the northern [[fishing spot]] on the water. Doing so successfully will allow the player to progress through the door to the south into the next area.
  +
# In this outdoor area, 3 [[Mining instructor]]s await to teach the player about the [[Mining]] skill. When speaking with them, the player is told to attempt to prospect the [[Rock#Mining_rocks|rock]] in the middle of the area. Doing so and then speaking with the Mining instructor allows the player to receive a [[bronze pickaxe]], and the instructions to attempt to mine the rock. Doing so and then speaking with the instructor again will allow the player to enter the next area to the south.
  +
# In this area, the player has a chance to learn about the [[bank]] in {{rs}} via the [[Bank assistant]]s. Any items added here will be saved to the players bank outside of the tutorial. Talking with the Banking assistants will allow the player to progress to the next area to the west.
  +
# Here the player will be told about the various adventures to embark on in {{rs}}, and the rewards to be won. Speaking with the [[Quest advisor]] here will allow the player to return to the outdoors and progress via the southern door.
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# The player will speak with the [[Wilderness guide]] here to learn about the [[Player killing|Player versus Player]] aspect available in {{rs}} via the [[Wilderness|Wilderness zone]] on the [[RuneScape Classic Map|map]]. Doing so allows them to progress onward back indoors through the western door.
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# Inside, the [[Magic Instructor]] awaits to tell the player about the [[Magic]] skill in {{rs}}. Speaking with him and choosing either dialogue option will allow the player to receive [[runes]] to cast the [[wind strike]] [[Magic#Spells|spell]], as well as instructions to kill a [[chicken]]. Players may progress through the western door regardless of if they attempt to cast a spell on the nearby chicken.
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# Here the player will learn about the [[Fatigue]] system in {{rs}}. Speaking with the [[Fatigue expert]] will allow the player to proceed through the western door.
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# In the final indoor portion of Tutorial Island, the player will learn [[Manual:Rules of conduct (2003)|community guidelines]] by speaking with the [[Community instructor]]. Doing so will allow them to proceed through the final door.
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# In this section, players will speak to the [[Boatman]] and be sent to Lumbridge to begin their {{rs}} adventure!
   
 
==Inhabitants==
 
==Inhabitants==
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These are the humanoid inhabitants of Tutorial Island, in the order of which they are encountered by players:
* [[Guide]] (confirmation needed)
 
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* [[Guide (Tutorial Island)|Guide]] [[File:Guide_(Tutorial_Island).png]]
* [[controls guide]] (confirmation needed)
 
* [[Wilderness guide]]
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* [[Controls guide]] [[File:Controls_guide.png]]
* [[Cooking instructor]]
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* [[Combat instructor]] [[File:Combat_instructor.png]]
* [[Combat instructor]]
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* [[Cooking instructor]] [[File:Cooking_instructor.png]]
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* [[Financial advisor]] [[File:Financial_advisor.png]]
* [[Magic Instructor‏‎]]
 
 
* [[Fishing instructor‏‎]] [[File:Fishing_instructor.png]]
* [[Mining instructor‏]]
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* [[Mining instructor‏]] [[File:Mining_instructor.png]]
* [[Community instructor]]
 
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* [[Bank assistant]] [[File:Bank_assistant.png]]
* [[Fishing instructor‏‎]]
 
* [[financial advisor]]
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* [[Quest advisor]] [[File:Quest_advisor.png]]
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* [[Wilderness guide]] [[File:Wilderness_guide.png]]
 
* [[Magic Instructor‏‎]] [[File:Watchtower_wizard.png]]
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* [[Fatigue expert]] [[File:Fatigue_expert.png]]
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* [[Community instructor]] [[File:Community_instructor.png]]
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* [[Boatman]] [[File:Boatman.png]]
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==Classes (Historical)==
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[[File:Classes.png|thumb|right]]
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When {{rsc|long}} was first released on [[4 January]] [[2001]], players who made accounts would immediately spawn in [[Lumbridge]]. Then between early March [[2001]] and July [[2002]], players were prompted to select a [[class]] when creating an account and prior to spawning. Before the release of the Wilderness in August [[2001]], players got to choose if they wanted to be a player killer or a non-player killer.
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Depending on the class chosen, new players would start with a higher level in the appropriate skill at a compensation of lower skill levels in other areas and then be spawned in [[Lumbridge]].
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* '''Necromancer''' (7 [[EvilMagic]], later removed after a major update to the [[Magic]] skill, 10 [[Hits]]) - Started out with a black [[wizard hat|wizardhat]] and a regular [[staff]].
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* '''Wizard''' (7 [[GoodMagic]] or Magic after a major update to the Magic skill, 10 [[Hits]]) - Started out with a blue (later black) [[wizard hat|wizardhat]] and a regular [[staff]].
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* '''Warrior''' (3 [[Attack]], 3 [[Strength]], 3 [[Defense]], 12 [[Hits]]) - Started out with a [[bronze short sword]] and [[wooden shield]].
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* '''Miner''' (7 [[Mining]], 10 [[Hits]]) - Started out with a [[pickaxe#Trivia|pickaxe]], which at that time was the only type available. These were later turned into [[bronze pickaxe]]s.
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** Initially, the Miner class wasn't featured into the available classes. With the removal of the Necromancer class, the Miner class got introduced into the game.
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* '''Ranger''' (6 [[Ranged]], 12 [[Hits]]) - Started out with a [[shortbow]] and 10 [[arrows]]. These later became [[bronze arrows]] after the release of the [[Fletching]] skill and multiple arrow types.
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* '''Adventurer''' (2 [[Attack]], 2 [[Strength]], 2 [[Defense]], 2 [[Ranged]], 2 [[PrayGood]]/[[PrayEvil]], 2 [[GoodMagic]]/[[EvilMagic]], 11 [[Hits]]) - In the early days, they started out with a [[tinderbox]], a [[bronze axe|bronze hatchet]], [[jug]] and a [[pot]].<ref>https://web.archive.org/web/20010303135639/http://www.tip.it:80/runescape/classes.htm</ref><ref>https://web.archive.org/web/20010303145611/insight.sphosting.com/intro.htm</ref>
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** Later on with the removal of PrayGood/PrayEvil and GoodMagic/EvilMagic, their corresponding stats became 1 [[Prayer]] and 2 [[Magic]].
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** In a later update, adventurers would no longer start at level 2 Magic and Ranged, but level 1, and get 10 Hits instead.<ref>https://www.tip.it/runescape/classic/view/classes.htm</ref> With said update, they no longer had jug and pot, but instead one piece of [[cookedmeat|cooked meat]].
  +
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When the class system was removed and prior to Tutorial Island, all new players would start with a bronze axe, one piece of cookedmeat, and tinderbox, which was the same equipment given to the players in the past if they had selected the adventurer class.
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{{glitches|headline=Glitches and oversights}}
 
[[File:Tutorial Rat.png|right]]
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* The Combat instructor [[Combat_instructor/Dialogue|says]] the rat has a green combat level when it is in fact a yellowish shade of green. Nonetheless, the rat is fairly weak as it was intended.
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* When talking to the Combat instructor, another Combat instructor may take over and continue the dialogue mid-conversation.
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* The [[Bank assistant]] will address female characters as "Sir" if you talk to them again.
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* The [[Fatigue expert]] can have [[Fatigue expert/Dialogue|dialogue]] triggered that tells players eating food will reduce [[Fatigue]], which was true until [[sleeping bag]]s were released.
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==Gallery==
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<gallery>
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Welcome to Runescape tutorial.png|Welcome prompt
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Tutorial island prompt1.png|Designing your character
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Tutorial island1.png|Room you spawn in that [[Guide (Tutorial Island)|Guide]] is also in
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Tutorial island2.png|Room that has [[Controls guide]]
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Tutorial island3.png|You can see a sinking [[Fishing Trawler]]
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Tutorial island16.png|You can see a sunken Fishing Trawler
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Tutorial island4.png|Area with a [[rat]] and [[Combat instructor]]
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Tutorial island5.png|Room with a [[range]] and [[Cooking instructor]]
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Tutorial island6.png|Room with [[Financial advisor]]
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Tutorial island7.png|Area with [[Fishing instructor‏‎]]
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Tutorial island8.png|Area with [[Mining instructor‏]]
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Tutorial island9.png|Room with [[Financial advisor]]
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Tutorial island10.png|Room with [[Quest advisor]]
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Tutorial island11.png|Area with [[Wilderness guide]]
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Tutorial island12.png|Room with [[Magic Instructor‏‎]]
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Tutorial island13.png|Room with [[Fatigue expert]]
 
Tutorial island14.png|Room with [[Community instructor]]
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Tutorial island15.png|Area with [[Boatman]]
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Classes before Wilderness.png|Class system before the Wilderness update
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</gallery>
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{{trivia}}
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===Combat instructor===
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* The player receives no XP for killing the rat and it drops no items upon death.
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* The play cannot kill more than one rat. If they attempt to kill another, they will receive the following message:
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** ''That's enough rat killing for now''
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===Cooking instructor===
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* While it is possible to use the [[drop trick]] to obtain multiple [[raw rat meat]], you will only ever be able to successfully cook one of the meats, burning the rest
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* The range which players cook their raw rat meat on is a special scenery object which differs from other ranges found in the game{{clarify|In what way? Just a different ID?}}
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===Fishing instructor===
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* The player may only catch a total of 5 [[shrimp]] resulting in a total of 50 [[Fishing]] [[experience]]. If they attempt to fish anymore, they will receive the following message:
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** ''that's enough fishing for now go through the next door to continue the tutorial''
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===Mining instructor===
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* Players may only mine one [[tin ore]]. If they attempt to mine more ,then they will receive the message:
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** ''Thats{{sic}} enough mining for now''
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===Magic instructor===
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* Players are instructed to cast a spell on the chicken but can actually skip this step
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===Other===
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* The first time a player types anything into the private or public chat fields and presses the enter key, they will receive the following message:
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** ''Once you finish the tutorial, typing here send messages to nearby players''
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* It is possible for a player to get 99 [[Firemaking]] and 99 [[Woodcutting]] on Tutorial Island, as there are no limits to the amount of trees which can be cut and fires which may be lit.
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* Players retain all skills and experience gained and items held in their bank and inventory after leaving Tutorial Island.
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* Instances of sinking and sunken [[Fishing Trawler]]s can be seen from the western shore of the island near the Combat instructor.
   
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{{reflist}}
   
 
{{regions}}
 
{{regions}}
[[Category:Regions]]
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[[Category:Tutorial Island]]
[[Category:Locations]]
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[[Category:Guides]]

Revision as of 03:10, 14 March 2020

The main RuneScape Wiki has an article on: Tutorial Island
The Old School RuneScape Wiki also has an article on Tutorial Island.
Tutorial Island Map

Tutorial Island became the first place a player loads into when starting RuneScape Classic. It was added to the game on 24 September 2002 (Update). It is possible to skip the tutorial by going to Options and selecting the "Skip tutorial" option. Characters created before Tutorial Island was added spawned in Lumbridge as if they had skipped it.

After the player registers and successfully logs into their account, they will be immediately prompted to select their character's gender and outfit (head type, and color of hair, shirt, and pants). The player is then instructed on how to use various skills and will receive some basic items. The island is similar to the Tutorial Island's which may be found in later successors of RuneScape. After completing or skipping Tutorial Island, the player will appear in Lumbridge, on the same tile where a player will go if they are to die.

Transcript

This article on a quest has an associated transcript page.

Walkthrough and layout

  1. After the player selects their gender, hair, and outfit, they will spawn into the first chamber of Tutorial Island. A bronze axe, tinderbox, and a piece of cookedmeat[sic] will be added to their inventory immediately.
  2. After speaking with the Guide and selecting either of the two available dialogue options, they will be prompted to then continue through the western door to speak with the Controls guide.
  3. After selecting either of the Controls guide's dialogue options, the player will again be told to proceed through a door to the north, where they will take their first steps outside into the world of RuneScape.
  4. In a small fenced off area just to the west are 3 Combat instructors. Speaking to any of them will result in the player receiving a wooden shield and bronze longsword, which they are then asked to equip by clicking them in the inventory on the upper right hand part of the screen.
  5. After this, the player will then continue through a door to the northeast, where they will learn about Cooking via the Cooking instructor. Speaking to him will result in one piece of raw rat meat being added to the player's inventory, which they are told to try Cooking on the nearby range. Doing so will always result in the first piece of meat being burnt, and speaking to the Cooking instructor will result in receiving another piece of raw rat meat. Successfully Cooking the rat meat and speaking to the Cook will result in the player being allowed to progress through the northern door.
  6. In this room, the Financial advisor will give the player some tips on how to make money in the world of RuneScape. Speaking with him will allow the player to freely pass through the northern door to an outside area where they will learn Fishing.
  7. The Fishing instructors in this area will give the player a net and tell them to try catching a fish by clicking on the northern fishing spot on the water. Doing so successfully will allow the player to progress through the door to the south into the next area.
  8. In this outdoor area, 3 Mining instructors await to teach the player about the Mining skill. When speaking with them, the player is told to attempt to prospect the rock in the middle of the area. Doing so and then speaking with the Mining instructor allows the player to receive a bronze pickaxe, and the instructions to attempt to mine the rock. Doing so and then speaking with the instructor again will allow the player to enter the next area to the south.
  9. In this area, the player has a chance to learn about the bank in RuneScape via the Bank assistants. Any items added here will be saved to the players bank outside of the tutorial. Talking with the Banking assistants will allow the player to progress to the next area to the west.
  10. Here the player will be told about the various adventures to embark on in RuneScape, and the rewards to be won. Speaking with the Quest advisor here will allow the player to return to the outdoors and progress via the southern door.
  11. The player will speak with the Wilderness guide here to learn about the Player versus Player aspect available in RuneScape via the Wilderness zone on the map. Doing so allows them to progress onward back indoors through the western door.
  12. Inside, the Magic Instructor awaits to tell the player about the Magic skill in RuneScape. Speaking with him and choosing either dialogue option will allow the player to receive runes to cast the wind strike spell, as well as instructions to kill a chicken. Players may progress through the western door regardless of if they attempt to cast a spell on the nearby chicken.
  13. Here the player will learn about the Fatigue system in RuneScape. Speaking with the Fatigue expert will allow the player to proceed through the western door.
  14. In the final indoor portion of Tutorial Island, the player will learn community guidelines by speaking with the Community instructor. Doing so will allow them to proceed through the final door.
  15. In this section, players will speak to the Boatman and be sent to Lumbridge to begin their RuneScape adventure!

Inhabitants

These are the humanoid inhabitants of Tutorial Island, in the order of which they are encountered by players:

Classes (Historical)

Classes

When RuneScape Classic was first released on 4 January 2001, players who made accounts would immediately spawn in Lumbridge. Then between early March 2001 and July 2002, players were prompted to select a class when creating an account and prior to spawning. Before the release of the Wilderness in August 2001, players got to choose if they wanted to be a player killer or a non-player killer.

Depending on the class chosen, new players would start with a higher level in the appropriate skill at a compensation of lower skill levels in other areas and then be spawned in Lumbridge.

  • Wizard (7 GoodMagic or Magic after a major update to the Magic skill, 10 Hits) - Started out with a blue (later black) wizardhat and a regular staff.
  • Miner (7 Mining, 10 Hits) - Started out with a pickaxe, which at that time was the only type available. These were later turned into bronze pickaxes.
    • Initially, the Miner class wasn't featured into the available classes. With the removal of the Necromancer class, the Miner class got introduced into the game.

When the class system was removed and prior to Tutorial Island, all new players would start with a bronze axe, one piece of cookedmeat, and tinderbox, which was the same equipment given to the players in the past if they had selected the adventurer class.

Glitches and oversights

Tutorial Rat
  • The Combat instructor says the rat has a green combat level when it is in fact a yellowish shade of green. Nonetheless, the rat is fairly weak as it was intended.
  • When talking to the Combat instructor, another Combat instructor may take over and continue the dialogue mid-conversation.
  • The Bank assistant will address female characters as "Sir" if you talk to them again.
  • The Fatigue expert can have dialogue triggered that tells players eating food will reduce Fatigue, which was true until sleeping bags were released.

Gallery

Trivia

Combat instructor

  • The player receives no XP for killing the rat and it drops no items upon death.
  • The play cannot kill more than one rat. If they attempt to kill another, they will receive the following message:
    • That's enough rat killing for now

Cooking instructor

  • While it is possible to use the drop trick to obtain multiple raw rat meat, you will only ever be able to successfully cook one of the meats, burning the rest
  • The range which players cook their raw rat meat on is a special scenery object which differs from other ranges found in the game[Clarify]

Fishing instructor

  • The player may only catch a total of 5 shrimp resulting in a total of 50 Fishing experience. If they attempt to fish anymore, they will receive the following message:
    • that's enough fishing for now go through the next door to continue the tutorial

Mining instructor

  • Players may only mine one tin ore. If they attempt to mine more ,then they will receive the message:
    • Thats[sic] enough mining for now

Magic instructor

  • Players are instructed to cast a spell on the chicken but can actually skip this step

Other

  • The first time a player types anything into the private or public chat fields and presses the enter key, they will receive the following message:
    • Once you finish the tutorial, typing here send messages to nearby players
  • It is possible for a player to get 99 Firemaking and 99 Woodcutting on Tutorial Island, as there are no limits to the amount of trees which can be cut and fires which may be lit.
  • Players retain all skills and experience gained and items held in their bank and inventory after leaving Tutorial Island.
  • Instances of sinking and sunken Fishing Trawlers can be seen from the western shore of the island near the Combat instructor.

References